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Add spacing between sections
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@ -4,6 +4,7 @@
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using System.Linq;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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@ -23,7 +24,7 @@ namespace osu.Game.Overlays
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private ProfileSection[] sections;
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private ProfileSection[] sections;
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private GetUserRequest userReq;
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private GetUserRequest userReq;
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protected ProfileHeader Header;
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protected ProfileHeader Header;
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private SectionsContainer<ProfileSection> sectionsContainer;
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private ProfileSectionsContainer sectionsContainer;
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private ProfileTabControl tabs;
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private ProfileTabControl tabs;
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public const float CONTENT_X_MARGIN = 70;
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public const float CONTENT_X_MARGIN = 70;
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@ -68,9 +69,8 @@ namespace osu.Game.Overlays
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Colour = OsuColour.Gray(0.2f)
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Colour = OsuColour.Gray(0.2f)
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});
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});
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Add(sectionsContainer = new SectionsContainer<ProfileSection>
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Add(sectionsContainer = new ProfileSectionsContainer
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{
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{
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RelativeSizeAxes = Axes.Both,
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ExpandableHeader = Header = new ProfileHeader(),
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ExpandableHeader = Header = new ProfileHeader(),
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FixedHeader = tabs,
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FixedHeader = tabs,
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HeaderBackground = new Box
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HeaderBackground = new Box
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@ -180,5 +180,22 @@ namespace osu.Game.Overlays
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bottom.Colour = colours.Yellow;
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bottom.Colour = colours.Yellow;
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}
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}
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}
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}
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private class ProfileSectionsContainer : SectionsContainer<ProfileSection>
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{
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public ProfileSectionsContainer()
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{
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RelativeSizeAxes = Axes.Both;
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}
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protected override FlowContainer<ProfileSection> CreateScrollContentContainer()
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=> new FillFlowContainer<ProfileSection>
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{
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Direction = FillDirection.Vertical,
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Spacing = new Vector2(0, 20),
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};
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}
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}
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}
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}
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}
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