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Rename UsingClosestAnchor
It is now "OverridesClosestAnchor". The logic is inverted accordingly.
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@ -17,7 +17,7 @@ namespace osu.Game.Screens.Play.HUD
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[Resolved(canBeNull: true)]
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private HUDOverlay hud { get; set; }
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public bool UsingClosestAnchor { get; set; } = true;
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public bool OverridesClosestAnchor { get; set; }
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public DefaultComboCounter()
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{
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