Rename UsingClosestAnchor

It is now "OverridesClosestAnchor". The logic is inverted accordingly.
This commit is contained in:
Robin Avery
2021-06-07 00:14:36 -04:00
parent f28916e30f
commit 133d72a8c0
15 changed files with 26 additions and 28 deletions

View File

@ -16,9 +16,9 @@ namespace osu.Game.Skinning
bool IsEditable => true;
/// <summary>
/// <see langword="true"/> if this <see cref="ISkinnableDrawable"/>'s <see cref="Drawable.Anchor"/> is automatically determined by proximity,
/// <see langword="false"/> if the user has overridden it.
/// <see langword="false"/> if this <see cref="ISkinnableDrawable"/>'s <see cref="Drawable.Anchor"/> is automatically determined by proximity,
/// <see langword="true"/> if the user has overridden it.
/// </summary>
bool UsingClosestAnchor { get; set; }
bool OverridesClosestAnchor { get; set; }
}
}