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Fix hit objects not getting added to the correct speed adjustment container.
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@ -98,11 +98,6 @@ namespace osu.Game.Rulesets.Timing
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base.Add(drawable);
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}
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/// <summary>
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/// Whether a <see cref="DrawableHitObject"/> falls within this <see cref="SpeedAdjustmentContainer"/>s affecting timespan.
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/// </summary>
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public bool CanContain(DrawableHitObject hitObject) => CanContain(hitObject.HitObject.StartTime);
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/// <summary>
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/// Whether a point in time falls within this <see cref="SpeedAdjustmentContainer"/>s affecting timespan.
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/// </summary>
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