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Standardise time display formats across the editor
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@ -11,6 +11,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Extensions;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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@ -89,7 +90,7 @@ namespace osu.Game.Screens.Edit.Timing
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},
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new OsuSpriteText
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{
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Text = $"{group.Time:n0}ms",
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Text = group.Time.ToEditorFormattedString(),
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Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold)
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},
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new ControlGroupAttributes(group),
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