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Split out pulp formations into own piece classes
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43
osu.Game.Rulesets.Catch/Objects/Drawables/PearPiece.cs
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43
osu.Game.Rulesets.Catch/Objects/Drawables/PearPiece.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables
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{
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public class PearPiece : PulpFormation
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{
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public PearPiece()
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{
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InternalChildren = new Drawable[]
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{
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new Pulp
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{
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AccentColour = { BindTarget = AccentColour },
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Size = new Vector2(SMALL_PULP),
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Y = -0.33f,
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},
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new Pulp
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{
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AccentColour = { BindTarget = AccentColour },
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Size = new Vector2(LARGE_PULP_3),
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Position = PositionAt(60, DISTANCE_FROM_CENTRE_3),
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},
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new Pulp
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{
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AccentColour = { BindTarget = AccentColour },
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Size = new Vector2(LARGE_PULP_3),
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Position = PositionAt(180, DISTANCE_FROM_CENTRE_3),
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},
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new Pulp
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{
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Size = new Vector2(LARGE_PULP_3),
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AccentColour = { BindTarget = AccentColour },
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Position = PositionAt(300, DISTANCE_FROM_CENTRE_3),
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},
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};
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}
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}
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}
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