Merge branch 'master' into stream-tool-2

This commit is contained in:
Dean Herbert
2023-01-26 16:08:20 +09:00
committed by GitHub
787 changed files with 12344 additions and 5036 deletions

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@ -5,6 +5,7 @@ using osu.Game.Graphics.Backgrounds;
using osu.Framework.Graphics;
using osuTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osuTK;
namespace osu.Game.Tests.Visual.Background
{
@ -25,7 +26,10 @@ namespace osu.Game.Tests.Visual.Background
{
RelativeSizeAxes = Axes.Both,
ColourLight = Color4.White,
ColourDark = Color4.Gray
ColourDark = Color4.Gray,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(0.9f)
}
};
}
@ -35,6 +39,8 @@ namespace osu.Game.Tests.Visual.Background
base.LoadComplete();
AddSliderStep("Triangle scale", 0f, 10f, 1f, s => triangles.TriangleScale = s);
AddSliderStep("Seed", 0, 1000, 0, s => triangles.Reset(s));
AddToggleStep("Masking", m => triangles.Masking = m);
}
}
}

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@ -13,6 +13,7 @@ using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Collections;
using osu.Game.Database;
using osu.Game.Overlays.Dialog;
using osu.Game.Rulesets;
@ -20,6 +21,8 @@ using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.Taiko;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Setup;
using osu.Game.Storyboards;
@ -40,6 +43,9 @@ namespace osu.Game.Tests.Visual.Editing
[Resolved]
private BeatmapManager beatmapManager { get; set; } = null!;
[Resolved]
private RealmAccess realm { get; set; } = null!;
private Guid currentBeatmapSetID => EditorBeatmap.BeatmapInfo.BeatmapSet?.ID ?? Guid.Empty;
public override void SetUpSteps()
@ -222,7 +228,8 @@ namespace osu.Game.Tests.Visual.Editing
return beatmap != null
&& beatmap.DifficultyName == secondDifficultyName
&& set != null
&& set.PerformRead(s => s.Beatmaps.Count == 2 && s.Beatmaps.Any(b => b.DifficultyName == secondDifficultyName) && s.Beatmaps.All(b => s.Status == BeatmapOnlineStatus.LocallyModified));
&& set.PerformRead(s =>
s.Beatmaps.Count == 2 && s.Beatmaps.Any(b => b.DifficultyName == secondDifficultyName) && s.Beatmaps.All(b => s.Status == BeatmapOnlineStatus.LocallyModified));
});
}
@ -325,6 +332,56 @@ namespace osu.Game.Tests.Visual.Editing
AddAssert("old beatmap file not deleted", () => refetchedBeatmapSet.AsNonNull().PerformRead(s => s.Files.Count == 2));
}
[Test]
public void TestCopyDifficultyDoesNotChangeCollections()
{
string originalDifficultyName = Guid.NewGuid().ToString();
AddStep("set unique difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = originalDifficultyName);
AddStep("save beatmap", () => Editor.Save());
string originalMd5 = string.Empty;
BeatmapCollection collection = null!;
AddStep("setup a collection with original beatmap", () =>
{
collection = new BeatmapCollection("test copy");
collection.BeatmapMD5Hashes.Add(originalMd5 = EditorBeatmap.BeatmapInfo.MD5Hash);
realm.Write(r =>
{
r.Add(collection);
});
});
AddAssert("collection contains original beatmap", () =>
!string.IsNullOrEmpty(originalMd5) && collection.BeatmapMD5Hashes.Contains(originalMd5));
AddStep("create new difficulty", () => Editor.CreateNewDifficulty(new OsuRuleset().RulesetInfo));
AddUntilStep("wait for dialog", () => DialogOverlay.CurrentDialog is CreateNewDifficultyDialog);
AddStep("confirm creation as a copy", () => DialogOverlay.CurrentDialog.Buttons.ElementAt(1).TriggerClick());
AddUntilStep("wait for created", () =>
{
string? difficultyName = Editor.ChildrenOfType<EditorBeatmap>().SingleOrDefault()?.BeatmapInfo.DifficultyName;
return difficultyName != null && difficultyName != originalDifficultyName;
});
AddStep("save without changes", () => Editor.Save());
AddAssert("collection still points to old beatmap", () => !collection.BeatmapMD5Hashes.Contains(EditorBeatmap.BeatmapInfo.MD5Hash)
&& collection.BeatmapMD5Hashes.Contains(originalMd5));
AddStep("clean up collection", () =>
{
realm.Write(r =>
{
r.Remove(collection);
});
});
}
[Test]
public void TestCreateMultipleNewDifficultiesSucceeds()
{
@ -395,5 +452,52 @@ namespace osu.Game.Tests.Visual.Editing
return set != null && set.PerformRead(s => s.Beatmaps.Count == 2 && s.Files.Count == 2);
});
}
[Test]
public void TestCreateNewDifficultyForInconvertibleRuleset()
{
Guid setId = Guid.Empty;
AddStep("retrieve set ID", () => setId = EditorBeatmap.BeatmapInfo.BeatmapSet!.ID);
AddStep("save beatmap", () => Editor.Save());
AddStep("try to create new taiko difficulty", () => Editor.CreateNewDifficulty(new TaikoRuleset().RulesetInfo));
AddUntilStep("wait for created", () =>
{
string? difficultyName = Editor.ChildrenOfType<EditorBeatmap>().SingleOrDefault()?.BeatmapInfo.DifficultyName;
return difficultyName != null && difficultyName == "New Difficulty";
});
AddAssert("new difficulty persisted", () =>
{
var set = beatmapManager.QueryBeatmapSet(s => s.ID == setId);
return set != null && set.PerformRead(s => s.Beatmaps.Count == 2 && s.Files.Count == 2);
});
AddStep("add timing point", () => EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 1000 }));
AddStep("add hitobjects", () => EditorBeatmap.AddRange(new[]
{
new Hit
{
StartTime = 0
},
new Hit
{
StartTime = 1000
}
}));
AddStep("save beatmap", () => Editor.Save());
AddStep("try to create new catch difficulty", () => Editor.CreateNewDifficulty(new CatchRuleset().RulesetInfo));
AddUntilStep("wait for created", () =>
{
string? difficultyName = Editor.ChildrenOfType<EditorBeatmap>().SingleOrDefault()?.BeatmapInfo.DifficultyName;
return difficultyName != null && difficultyName == "New Difficulty (1)";
});
AddAssert("new difficulty persisted", () =>
{
var set = beatmapManager.QueryBeatmapSet(s => s.ID == setId);
return set != null && set.PerformRead(s => s.Beatmaps.Count == 3 && s.Files.Count == 3);
});
}
}
}

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@ -144,7 +144,7 @@ namespace osu.Game.Tests.Visual.Editing
double lastStarRating = 0;
double lastLength = 0;
AddStep("Add timing point", () => EditorBeatmap.ControlPointInfo.Add(500, new TimingControlPoint()));
AddStep("Add timing point", () => EditorBeatmap.ControlPointInfo.Add(200, new TimingControlPoint { BeatLength = 600 }));
AddStep("Change to placement mode", () => InputManager.Key(Key.Number2));
AddStep("Move to playfield", () => InputManager.MoveMouseTo(Game.ScreenSpaceDrawQuad.Centre));
AddStep("Place single hitcircle", () => InputManager.Click(MouseButton.Left));

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@ -6,6 +6,7 @@
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Components.Timelines.Summary;
@ -21,7 +22,13 @@ namespace osu.Game.Tests.Visual.Editing
public TestSceneEditorSummaryTimeline()
{
editorBeatmap = new EditorBeatmap(CreateBeatmap(new OsuRuleset().RulesetInfo));
var beatmap = CreateBeatmap(new OsuRuleset().RulesetInfo);
beatmap.ControlPointInfo.Add(100000, new TimingControlPoint { BeatLength = 100 });
beatmap.ControlPointInfo.Add(50000, new DifficultyControlPoint { SliderVelocity = 2 });
beatmap.BeatmapInfo.Bookmarks = new[] { 75000, 125000 };
editorBeatmap = new EditorBeatmap(beatmap);
}
protected override void LoadComplete()

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@ -0,0 +1,35 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Edit.Components.Timelines.Summary.Parts;
namespace osu.Game.Tests.Visual.Editing
{
public partial class TestScenePreviewTime : EditorTestScene
{
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
[Test]
public void TestSceneSetPreviewTimingPoint()
{
AddStep("seek to 1000", () => EditorClock.Seek(1000));
AddAssert("time is 1000", () => EditorClock.CurrentTime == 1000);
AddStep("set current time as preview point", () => Editor.SetPreviewPointToCurrentTime());
AddAssert("preview time is 1000", () => EditorBeatmap.PreviewTime.Value == 1000);
}
[Test]
public void TestScenePreviewTimeline()
{
AddStep("set preview time to -1", () => EditorBeatmap.PreviewTime.Value = -1);
AddAssert("preview time line should not show", () => !Editor.ChildrenOfType<PreviewTimePart>().Single().Children.Any());
AddStep("set preview time to 1000", () => EditorBeatmap.PreviewTime.Value = 1000);
AddAssert("preview time line should show", () => Editor.ChildrenOfType<PreviewTimePart>().Single().Children.Single().Alpha == 1);
}
}
}

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@ -23,7 +23,7 @@ namespace osu.Game.Tests.Visual.Editing
{
public partial class TestSceneZoomableScrollContainer : OsuManualInputManagerTestScene
{
private ZoomableScrollContainer scrollContainer;
private TestZoomableScrollContainer scrollContainer;
private Drawable innerBox;
[SetUpSteps]
@ -47,7 +47,7 @@ namespace osu.Game.Tests.Visual.Editing
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(30)
},
scrollContainer = new ZoomableScrollContainer(1, 60, 1)
scrollContainer = new TestZoomableScrollContainer(1, 60, 1)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -93,6 +93,14 @@ namespace osu.Game.Tests.Visual.Editing
AddAssert("Inner container width matches scroll container", () => innerBox.DrawWidth == scrollContainer.DrawWidth);
}
[Test]
public void TestWidthUpdatesOnSecondZoomSetup()
{
AddAssert("Inner container width = 1x", () => innerBox.DrawWidth == scrollContainer.DrawWidth);
AddStep("reload zoom", () => scrollContainer.SetupZoom(10, 10, 60));
AddAssert("Inner container width = 10x", () => innerBox.DrawWidth == scrollContainer.DrawWidth * 10);
}
[Test]
public void TestZoom0()
{
@ -190,5 +198,15 @@ namespace osu.Game.Tests.Visual.Editing
private Quad scrollQuad => scrollContainer.ScreenSpaceDrawQuad;
private Quad boxQuad => innerBox.ScreenSpaceDrawQuad;
private partial class TestZoomableScrollContainer : ZoomableScrollContainer
{
public TestZoomableScrollContainer(int minimum, float maximum, float initial)
: base(minimum, maximum, initial)
{
}
public new void SetupZoom(float initial, float minimum, float maximum) => base.SetupZoom(initial, minimum, maximum);
}
}
}

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@ -20,7 +20,9 @@ namespace osu.Game.Tests.Visual.Gameplay
{
var implementation = skin is LegacySkin
? CreateLegacyImplementation()
: CreateDefaultImplementation();
: skin is ArgonSkin
? CreateArgonImplementation()
: CreateDefaultImplementation();
implementation.Anchor = Anchor.Centre;
implementation.Origin = Anchor.Centre;
@ -29,6 +31,7 @@ namespace osu.Game.Tests.Visual.Gameplay
});
protected abstract Drawable CreateDefaultImplementation();
protected virtual Drawable CreateArgonImplementation() => CreateDefaultImplementation();
protected abstract Drawable CreateLegacyImplementation();
}
}

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@ -14,7 +14,7 @@ using osu.Game.Screens.Play.HUD;
namespace osu.Game.Tests.Visual.Gameplay
{
[TestFixture]
public partial class TestSceneSongProgressGraph : OsuTestScene
public partial class TestSceneDefaultSongProgressGraph : OsuTestScene
{
private TestSongProgressGraph graph;
@ -59,7 +59,7 @@ namespace osu.Game.Tests.Visual.Gameplay
graph.Objects = objects;
}
private partial class TestSongProgressGraph : SongProgressGraph
private partial class TestSongProgressGraph : DefaultSongProgressGraph
{
public int CreationCount { get; private set; }

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@ -188,7 +188,7 @@ namespace osu.Game.Tests.Visual.Gameplay
[Test]
public void TestInputDoesntWorkWhenHUDHidden()
{
SongProgressBar? getSongProgress() => hudOverlay.ChildrenOfType<SongProgressBar>().SingleOrDefault();
ArgonSongProgress? getSongProgress() => hudOverlay.ChildrenOfType<ArgonSongProgress>().SingleOrDefault();
bool seeked = false;
@ -204,8 +204,8 @@ namespace osu.Game.Tests.Visual.Gameplay
Debug.Assert(progress != null);
progress.ShowHandle = true;
progress.OnSeek += _ => seeked = true;
progress.Interactive.Value = true;
progress.ChildrenOfType<ArgonSongProgressBar>().Single().OnSeek += _ => seeked = true;
});
AddStep("set showhud false", () => hudOverlay.ShowHud.Value = false);

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@ -0,0 +1,182 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Diagnostics;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Judgements;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play.HUD.JudgementCounter;
namespace osu.Game.Tests.Visual.Gameplay
{
public partial class TestSceneJudgementCounter : OsuTestScene
{
private ScoreProcessor scoreProcessor = null!;
private JudgementTally judgementTally = null!;
private TestJudgementCounterDisplay counterDisplay = null!;
private DependencyProvidingContainer content = null!;
protected override Container<Drawable> Content => content;
private readonly Bindable<JudgementResult> lastJudgementResult = new Bindable<JudgementResult>();
private int iteration;
[SetUpSteps]
public void SetUpSteps() => AddStep("Create components", () =>
{
var ruleset = CreateRuleset();
Debug.Assert(ruleset != null);
scoreProcessor = new ScoreProcessor(ruleset);
base.Content.Child = new DependencyProvidingContainer
{
RelativeSizeAxes = Axes.Both,
CachedDependencies = new (Type, object)[] { (typeof(ScoreProcessor), scoreProcessor), (typeof(Ruleset), ruleset) },
Children = new Drawable[]
{
judgementTally = new JudgementTally(),
content = new DependencyProvidingContainer
{
RelativeSizeAxes = Axes.Both,
CachedDependencies = new (Type, object)[] { (typeof(JudgementTally), judgementTally) },
}
},
};
});
protected override Ruleset CreateRuleset() => new ManiaRuleset();
private void applyOneJudgement(HitResult result)
{
lastJudgementResult.Value = new OsuJudgementResult(new HitObject
{
StartTime = iteration * 10000
}, new OsuJudgement())
{
Type = result,
};
scoreProcessor.ApplyResult(lastJudgementResult.Value);
iteration++;
}
[Test]
public void TestAddJudgementsToCounters()
{
AddStep("create counter", () => Child = counterDisplay = new TestJudgementCounterDisplay());
AddRepeatStep("Add judgement", () => applyOneJudgement(HitResult.Great), 2);
AddRepeatStep("Add judgement", () => applyOneJudgement(HitResult.Miss), 2);
AddRepeatStep("Add judgement", () => applyOneJudgement(HitResult.Meh), 2);
}
[Test]
public void TestAddWhilstHidden()
{
AddStep("create counter", () => Child = counterDisplay = new TestJudgementCounterDisplay());
AddRepeatStep("Add judgement", () => applyOneJudgement(HitResult.LargeTickHit), 2);
AddAssert("Check value added whilst hidden", () => hiddenCount() == 2);
AddStep("Show all judgements", () => counterDisplay.Mode.Value = JudgementCounterDisplay.DisplayMode.All);
}
[Test]
public void TestChangeFlowDirection()
{
AddStep("create counter", () => Child = counterDisplay = new TestJudgementCounterDisplay());
AddStep("Set direction vertical", () => counterDisplay.FlowDirection.Value = Direction.Vertical);
AddStep("Set direction horizontal", () => counterDisplay.FlowDirection.Value = Direction.Horizontal);
}
[Test]
public void TestToggleJudgementNames()
{
AddStep("create counter", () => Child = counterDisplay = new TestJudgementCounterDisplay());
AddStep("Hide judgement names", () => counterDisplay.ShowJudgementNames.Value = false);
AddWaitStep("wait some", 2);
AddAssert("Assert hidden", () => counterDisplay.CounterFlow.Children.First().ResultName.Alpha == 0);
AddStep("Hide judgement names", () => counterDisplay.ShowJudgementNames.Value = true);
AddWaitStep("wait some", 2);
AddAssert("Assert shown", () => counterDisplay.CounterFlow.Children.First().ResultName.Alpha == 1);
}
[Test]
public void TestHideMaxValue()
{
AddStep("create counter", () => Child = counterDisplay = new TestJudgementCounterDisplay());
AddStep("Hide max judgement", () => counterDisplay.ShowMaxJudgement.Value = false);
AddWaitStep("wait some", 2);
AddAssert("Check max hidden", () => counterDisplay.CounterFlow.ChildrenOfType<JudgementCounter>().First().Alpha == 0);
AddStep("Show max judgement", () => counterDisplay.ShowMaxJudgement.Value = true);
}
[Test]
public void TestMaxValueStartsHidden()
{
AddStep("create counter", () => Child = counterDisplay = new TestJudgementCounterDisplay
{
ShowMaxJudgement = { Value = false }
});
AddAssert("Check max hidden", () => counterDisplay.CounterFlow.ChildrenOfType<JudgementCounter>().First().Alpha == 0);
}
[Test]
public void TestMaxValueHiddenOnModeChange()
{
AddStep("create counter", () => Child = counterDisplay = new TestJudgementCounterDisplay());
AddStep("Set max judgement to hide itself", () => counterDisplay.ShowMaxJudgement.Value = false);
AddStep("Show all judgements", () => counterDisplay.Mode.Value = JudgementCounterDisplay.DisplayMode.All);
AddWaitStep("wait some", 2);
AddAssert("Assert max judgement hidden", () => counterDisplay.CounterFlow.ChildrenOfType<JudgementCounter>().First().Alpha == 0);
}
[Test]
public void TestCycleDisplayModes()
{
AddStep("create counter", () => Child = counterDisplay = new TestJudgementCounterDisplay());
AddStep("Show basic judgements", () => counterDisplay.Mode.Value = JudgementCounterDisplay.DisplayMode.Simple);
AddWaitStep("wait some", 2);
AddAssert("Check only basic", () => counterDisplay.CounterFlow.ChildrenOfType<JudgementCounter>().Last().Alpha == 0);
AddStep("Show normal judgements", () => counterDisplay.Mode.Value = JudgementCounterDisplay.DisplayMode.Normal);
AddStep("Show all judgements", () => counterDisplay.Mode.Value = JudgementCounterDisplay.DisplayMode.All);
AddWaitStep("wait some", 2);
AddAssert("Check all visible", () => counterDisplay.CounterFlow.ChildrenOfType<JudgementCounter>().Last().Alpha == 1);
}
private int hiddenCount()
{
var num = counterDisplay.CounterFlow.Children.First(child => child.Result.Type == HitResult.LargeTickHit);
return num.Result.ResultCount.Value;
}
private partial class TestJudgementCounterDisplay : JudgementCounterDisplay
{
public new FillFlowContainer<JudgementCounter> CounterFlow => base.CounterFlow;
public TestJudgementCounterDisplay()
{
Margin = new MarginPadding { Top = 100 };
Anchor = Anchor.TopCentre;
Origin = Anchor.TopCentre;
}
}
}
}

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@ -5,6 +5,7 @@
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -34,6 +35,12 @@ namespace osu.Game.Tests.Visual.Gameplay
base.Content.Add(content = new GlobalCursorDisplay { RelativeSizeAxes = Axes.Both });
}
[BackgroundDependencyLoader]
private void load()
{
LocalConfig.SetValue(OsuSetting.UIHoldActivationDelay, 0.0);
}
[SetUpSteps]
public override void SetUpSteps()
{
@ -43,6 +50,22 @@ namespace osu.Game.Tests.Visual.Gameplay
confirmClockRunning(true);
}
[Test]
public void TestTogglePauseViaBackAction()
{
pauseViaBackAction();
pauseViaBackAction();
confirmPausedWithNoOverlay();
}
[Test]
public void TestTogglePauseViaPauseGameplayAction()
{
pauseViaPauseGameplayAction();
pauseViaPauseGameplayAction();
confirmPausedWithNoOverlay();
}
[Test]
public void TestPauseWithLargeOffset()
{
@ -144,7 +167,7 @@ namespace osu.Game.Tests.Visual.Gameplay
{
AddStep("disable pause support", () => Player.Configuration.AllowPause = false);
pauseFromUserExitKey();
pauseViaBackAction();
confirmExited();
}
@ -156,7 +179,7 @@ namespace osu.Game.Tests.Visual.Gameplay
pauseAndConfirm();
resume();
pauseFromUserExitKey();
pauseViaBackAction();
confirmResumed();
confirmNotExited();
@ -170,7 +193,7 @@ namespace osu.Game.Tests.Visual.Gameplay
pauseAndConfirm();
resume();
AddStep("pause via exit key", () => Player.ExitViaQuickExit());
exitViaQuickExitAction();
confirmResumed();
AddAssert("exited", () => !Player.IsCurrentScreen());
@ -214,7 +237,7 @@ namespace osu.Game.Tests.Visual.Gameplay
confirmClockRunning(false);
AddStep("exit via user pause", () => Player.ExitViaPause());
pauseViaBackAction();
confirmExited();
}
@ -224,11 +247,11 @@ namespace osu.Game.Tests.Visual.Gameplay
AddUntilStep("wait for fail", () => Player.GameplayState.HasFailed);
// will finish the fail animation and show the fail/pause screen.
AddStep("attempt exit via pause key", () => Player.ExitViaPause());
pauseViaBackAction();
AddAssert("fail overlay shown", () => Player.FailOverlayVisible);
// will actually exit.
AddStep("exit via pause key", () => Player.ExitViaPause());
pauseViaBackAction();
confirmExited();
}
@ -245,7 +268,7 @@ namespace osu.Game.Tests.Visual.Gameplay
public void TestQuickExitFromFailedGameplay()
{
AddUntilStep("wait for fail", () => Player.GameplayState.HasFailed);
AddStep("quick exit", () => Player.GameplayClockContainer.ChildrenOfType<HotkeyExitOverlay>().First().Action?.Invoke());
exitViaQuickExitAction();
confirmExited();
}
@ -261,7 +284,7 @@ namespace osu.Game.Tests.Visual.Gameplay
[Test]
public void TestQuickExitFromGameplay()
{
AddStep("quick exit", () => Player.GameplayClockContainer.ChildrenOfType<HotkeyExitOverlay>().First().Action?.Invoke());
exitViaQuickExitAction();
confirmExited();
}
@ -327,7 +350,7 @@ namespace osu.Game.Tests.Visual.Gameplay
private void pauseAndConfirm()
{
pauseFromUserExitKey();
pauseViaBackAction();
confirmPaused();
}
@ -374,7 +397,17 @@ namespace osu.Game.Tests.Visual.Gameplay
}
private void restart() => AddStep("restart", () => Player.Restart());
private void pauseFromUserExitKey() => AddStep("user pause", () => Player.ExitViaPause());
private void pauseViaBackAction() => AddStep("press escape", () => InputManager.Key(Key.Escape));
private void pauseViaPauseGameplayAction() => AddStep("press middle mouse", () => InputManager.Click(MouseButton.Middle));
private void exitViaQuickExitAction() => AddStep("press ctrl-tilde", () =>
{
InputManager.PressKey(Key.ControlLeft);
InputManager.PressKey(Key.Tilde);
InputManager.ReleaseKey(Key.Tilde);
InputManager.ReleaseKey(Key.ControlLeft);
});
private void resume() => AddStep("resume", () => Player.Resume());
private void confirmPauseOverlayShown(bool isShown) =>
@ -405,10 +438,6 @@ namespace osu.Game.Tests.Visual.Gameplay
public bool PauseOverlayVisible => PauseOverlay.State.Value == Visibility.Visible;
public void ExitViaPause() => PerformExit(true);
public void ExitViaQuickExit() => PerformExit(false);
public override void OnEntering(ScreenTransitionEvent e)
{
base.OnEntering(e);

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@ -181,7 +181,8 @@ namespace osu.Game.Tests.Visual.Gameplay
AddUntilStep("wait for fail", () => Player.GameplayState.HasFailed);
AddStep("exit", () => Player.Exit());
AddAssert("ensure failing submission", () => Player.SubmittedScore?.ScoreInfo.Passed == false);
AddUntilStep("wait for submission", () => Player.SubmittedScore != null);
AddAssert("ensure failing submission", () => Player.SubmittedScore.ScoreInfo.Passed == false);
}
[Test]
@ -209,7 +210,9 @@ namespace osu.Game.Tests.Visual.Gameplay
addFakeHit();
AddStep("exit", () => Player.Exit());
AddAssert("ensure failing submission", () => Player.SubmittedScore?.ScoreInfo.Passed == false);
AddUntilStep("wait for submission", () => Player.SubmittedScore != null);
AddAssert("ensure failing submission", () => Player.SubmittedScore.ScoreInfo.Passed == false);
}
[Test]
@ -257,7 +260,7 @@ namespace osu.Game.Tests.Visual.Gameplay
{
prepareTestAPI(true);
createPlayerTest(false, createRuleset: () => new OsuRuleset
createPlayerTest(createRuleset: () => new OsuRuleset
{
RulesetInfo =
{

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@ -2,14 +2,14 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play;
using osu.Game.Screens.Play.HUD;
using osu.Game.Skinning;
@ -28,50 +28,62 @@ namespace osu.Game.Tests.Visual.Gameplay
{
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
Add(gameplayClockContainer = new MasterGameplayClockContainer(Beatmap.Value, skip_target_time));
FrameStabilityContainer frameStabilityContainer;
Add(gameplayClockContainer = new MasterGameplayClockContainer(Beatmap.Value, skip_target_time)
{
Child = frameStabilityContainer = new FrameStabilityContainer
{
MaxCatchUpFrames = 1
}
});
Dependencies.CacheAs<IGameplayClock>(gameplayClockContainer);
Dependencies.CacheAs<IFrameStableClock>(frameStabilityContainer);
}
[SetUpSteps]
public void SetupSteps()
{
AddStep("reset clock", () => gameplayClockContainer.Reset());
AddStep("set hit objects", setHitObjects);
AddStep("set hit objects", () => this.ChildrenOfType<SongProgress>().ForEach(progress => progress.Objects = Beatmap.Value.Beatmap.HitObjects));
AddStep("hook seeking", () =>
{
applyToDefaultProgress(d => d.ChildrenOfType<DefaultSongProgressBar>().Single().OnSeek += t => gameplayClockContainer.Seek(t));
applyToArgonProgress(d => d.ChildrenOfType<ArgonSongProgressBar>().Single().OnSeek += t => gameplayClockContainer.Seek(t));
});
AddStep("seek to intro", () => gameplayClockContainer.Seek(skip_target_time));
AddStep("start", () => gameplayClockContainer.Start());
}
[Test]
public void TestDisplay()
public void TestBasic()
{
AddStep("seek to intro", () => gameplayClockContainer.Seek(skip_target_time));
AddStep("start", gameplayClockContainer.Start);
AddToggleStep("toggle seeking", b =>
{
applyToDefaultProgress(s => s.Interactive.Value = b);
applyToArgonProgress(s => s.Interactive.Value = b);
});
AddToggleStep("toggle graph", b =>
{
applyToDefaultProgress(s => s.ShowGraph.Value = b);
applyToArgonProgress(s => s.ShowGraph.Value = b);
});
AddStep("stop", gameplayClockContainer.Stop);
}
[Test]
public void TestToggleSeeking()
{
void applyToDefaultProgress(Action<DefaultSongProgress> action) =>
this.ChildrenOfType<DefaultSongProgress>().ForEach(action);
private void applyToArgonProgress(Action<ArgonSongProgress> action) =>
this.ChildrenOfType<ArgonSongProgress>().ForEach(action);
AddStep("allow seeking", () => applyToDefaultProgress(s => s.AllowSeeking.Value = true));
AddStep("hide graph", () => applyToDefaultProgress(s => s.ShowGraph.Value = false));
AddStep("disallow seeking", () => applyToDefaultProgress(s => s.AllowSeeking.Value = false));
AddStep("allow seeking", () => applyToDefaultProgress(s => s.AllowSeeking.Value = true));
AddStep("show graph", () => applyToDefaultProgress(s => s.ShowGraph.Value = true));
}
private void setHitObjects()
{
var objects = new List<HitObject>();
for (double i = 0; i < 5000; i++)
objects.Add(new HitObject { StartTime = i });
this.ChildrenOfType<SongProgress>().ForEach(progress => progress.Objects = objects);
}
private void applyToDefaultProgress(Action<DefaultSongProgress> action) =>
this.ChildrenOfType<DefaultSongProgress>().ForEach(action);
protected override Drawable CreateDefaultImplementation() => new DefaultSongProgress();
protected override Drawable CreateArgonImplementation() => new ArgonSongProgress();
protected override Drawable CreateLegacyImplementation() => new LegacySongProgress();
}
}

View File

@ -261,7 +261,7 @@ namespace osu.Game.Tests.Visual.Gameplay
[Test]
public void TestFinalFramesPurgedBeforeEndingPlay()
{
AddStep("begin playing", () => spectatorClient.BeginPlaying(TestGameplayState.Create(new OsuRuleset()), new Score()));
AddStep("begin playing", () => spectatorClient.BeginPlaying(0, TestGameplayState.Create(new OsuRuleset()), new Score()));
AddStep("send frames and finish play", () =>
{

View File

@ -147,7 +147,7 @@ namespace osu.Game.Tests.Visual.Gameplay
}
};
spectatorClient.BeginPlaying(TestGameplayState.Create(new OsuRuleset()), recordingScore);
spectatorClient.BeginPlaying(0, TestGameplayState.Create(new OsuRuleset()), recordingScore);
spectatorClient.OnNewFrames += onNewFrames;
});
}

View File

@ -201,6 +201,23 @@ namespace osu.Game.Tests.Visual.Menus
AddAssert("volume not changed", () => Audio.Volume.Value == 0.5);
}
[Test]
public void TestRulesetSelectorOverflow()
{
AddStep("set toolbar width", () =>
{
toolbar.RelativeSizeAxes = Axes.None;
toolbar.Width = 400;
});
AddStep("move mouse over news toggle button", () =>
{
var button = toolbar.ChildrenOfType<ToolbarNewsButton>().Single();
InputManager.MoveMouseTo(button);
});
AddAssert("no ruleset toggle buttons hovered", () => !toolbar.ChildrenOfType<ToolbarRulesetTabButton>().Any(button => button.IsHovered));
AddUntilStep("toolbar gradient visible", () => toolbar.ChildrenOfType<Toolbar.ToolbarBackground>().Single().Children.All(d => d.Alpha > 0));
}
public partial class TestToolbar : Toolbar
{
public new Bindable<OverlayActivation> OverlayActivationMode => base.OverlayActivationMode as Bindable<OverlayActivation>;

View File

@ -117,11 +117,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
BeatmapID = 0,
RulesetID = 0,
Mods = user.Mods,
MaximumScoringValues = new ScoringValues
MaximumStatistics = new Dictionary<HitResult, int>
{
BaseScore = 10000,
MaxCombo = 1000,
CountBasicHitObjects = 1000
{ HitResult.Perfect, 100 }
}
};
}

View File

@ -34,6 +34,24 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
[Test]
public void TestSingleItemExpiredAfterGameplay()
{
RunGameplay();
AddUntilStep("playlist has only one item", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 1);
AddUntilStep("playlist item is expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[0].Expired == true);
AddUntilStep("last item selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
}
[Test]
[FlakyTest]
/*
* TearDown : System.TimeoutException : "wait for ongoing operation to complete" timed out
* --TearDown
* at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
* at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
* at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
*/
public void TestItemAddedToTheEndOfQueue()
{
addItem(() => OtherBeatmap);
@ -46,16 +64,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
[Test]
public void TestSingleItemExpiredAfterGameplay()
{
RunGameplay();
AddUntilStep("playlist has only one item", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 1);
AddUntilStep("playlist item is expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[0].Expired == true);
AddUntilStep("last item selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
}
[Test]
[FlakyTest] // See above
public void TestNextItemSelectedAfterGameplayFinish()
{
addItem(() => OtherBeatmap);
@ -73,6 +82,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
[Test]
[FlakyTest] // See above
public void TestItemsNotClearedWhenSwitchToHostOnlyMode()
{
addItem(() => OtherBeatmap);
@ -88,6 +98,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
[Test]
[FlakyTest] // See above
public void TestCorrectItemSelectedAfterNewItemAdded()
{
addItem(() => OtherBeatmap);
@ -95,6 +106,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
[Test]
[FlakyTest] // See above
public void TestCorrectRulesetSelectedAfterNewItemAdded()
{
addItem(() => OtherBeatmap, new CatchRuleset().RulesetInfo);
@ -112,6 +124,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
[Test]
[FlakyTest] // See above
public void TestCorrectModsSelectedAfterNewItemAdded()
{
addItem(() => OtherBeatmap, mods: new Mod[] { new OsuModDoubleTime() });

View File

@ -27,22 +27,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddUntilStep("first item selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
}
[Test]
public void TestItemStillSelectedAfterChangeToSameBeatmap()
{
selectNewItem(() => InitialBeatmap);
AddUntilStep("playlist item still selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
}
[Test]
public void TestItemStillSelectedAfterChangeToOtherBeatmap()
{
selectNewItem(() => OtherBeatmap);
AddUntilStep("playlist item still selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
}
[Test]
public void TestNewItemCreatedAfterGameplayFinished()
{
@ -54,20 +38,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddUntilStep("second playlist item selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[1].ID);
}
[Test]
public void TestOnlyLastItemChangedAfterGameplayFinished()
{
RunGameplay();
IBeatmapInfo firstBeatmap = null;
AddStep("get first playlist item beatmap", () => firstBeatmap = MultiplayerClient.ServerAPIRoom?.Playlist[0].Beatmap);
selectNewItem(() => OtherBeatmap);
AddUntilStep("first playlist item hasn't changed", () => MultiplayerClient.ServerAPIRoom?.Playlist[0].Beatmap == firstBeatmap);
AddUntilStep("second playlist item changed", () => MultiplayerClient.ClientAPIRoom?.Playlist[1].Beatmap != firstBeatmap);
}
[Test]
public void TestSettingsUpdatedWhenChangingQueueMode()
{
@ -80,6 +50,47 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
[Test]
[FlakyTest]
/*
* TearDown : System.TimeoutException : "wait for ongoing operation to complete" timed out
* --TearDown
* at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
* at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
* at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
*/
public void TestItemStillSelectedAfterChangeToSameBeatmap()
{
selectNewItem(() => InitialBeatmap);
AddUntilStep("playlist item still selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
}
[Test]
[FlakyTest] // See above
public void TestItemStillSelectedAfterChangeToOtherBeatmap()
{
selectNewItem(() => OtherBeatmap);
AddUntilStep("playlist item still selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
}
[Test]
[FlakyTest] // See above
public void TestOnlyLastItemChangedAfterGameplayFinished()
{
RunGameplay();
IBeatmapInfo firstBeatmap = null;
AddStep("get first playlist item beatmap", () => firstBeatmap = MultiplayerClient.ServerAPIRoom?.Playlist[0].Beatmap);
selectNewItem(() => OtherBeatmap);
AddUntilStep("first playlist item hasn't changed", () => MultiplayerClient.ServerAPIRoom?.Playlist[0].Beatmap == firstBeatmap);
AddUntilStep("second playlist item changed", () => MultiplayerClient.ClientAPIRoom?.Playlist[1].Beatmap != firstBeatmap);
}
[Test]
[FlakyTest] // See above
public void TestAddItemsAsHost()
{
addItem(() => OtherBeatmap);

View File

@ -121,7 +121,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddUntilStep("all interactive elements removed", () => this.ChildrenOfType<Player>().All(p =>
!p.ChildrenOfType<PlayerSettingsOverlay>().Any() &&
!p.ChildrenOfType<HoldForMenuButton>().Any() &&
p.ChildrenOfType<SongProgressBar>().SingleOrDefault()?.ShowHandle == false));
p.ChildrenOfType<ArgonSongProgressBar>().SingleOrDefault()?.Interactive == false));
AddStep("restore config hud visibility", () => config.SetValue(OsuSetting.HUDVisibilityMode, originalConfigValue));
}

View File

@ -377,6 +377,17 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
[Test]
[FlakyTest]
/*
* On a slight investigation, this is occurring due to the ready button
* not receiving the click input generated by the manual input manager.
*
* TearDown : System.TimeoutException : "wait for ready button to be enabled" timed out
* --TearDown
* at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
* at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
* at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
*/
public void TestUserSetToIdleWhenBeatmapDeleted()
{
createRoom(() => new Room
@ -398,6 +409,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
[Test]
[FlakyTest] // See above
public void TestPlayStartsWithCorrectBeatmapWhileAtSongSelect()
{
PlaylistItem? item = null;
@ -438,6 +450,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
[Test]
[FlakyTest] // See above
public void TestPlayStartsWithCorrectRulesetWhileAtSongSelect()
{
PlaylistItem? item = null;
@ -478,6 +491,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
[Test]
[FlakyTest] // See above
public void TestPlayStartsWithCorrectModsWhileAtSongSelect()
{
PlaylistItem? item = null;
@ -651,6 +665,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
[Test]
[FlakyTest] // See above
public void TestGameplayFlow()
{
createRoom(() => new Room
@ -678,6 +693,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
[Test]
[FlakyTest] // See above
public void TestGameplayExitFlow()
{
Bindable<double>? holdDelay = null;
@ -715,6 +731,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
[Test]
[FlakyTest] // See above
public void TestGameplayDoesntStartWithNonLoadedUser()
{
createRoom(() => new Room
@ -796,6 +813,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
[Test]
[FlakyTest] // See above
public void TestSpectatingStateResetOnBackButtonDuringGameplay()
{
createRoom(() => new Room
@ -831,6 +849,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
[Test]
[FlakyTest] // See above
public void TestSpectatingStateNotResetOnBackButtonOutsideOfGameplay()
{
createRoom(() => new Room
@ -869,6 +888,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
[Test]
[FlakyTest] // See above
public void TestItemAddedByOtherUserDuringGameplay()
{
createRoom(() => new Room
@ -899,6 +919,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
[Test]
[FlakyTest] // See above
public void TestItemAddedAndDeletedByOtherUserDuringGameplay()
{
createRoom(() => new Room

View File

@ -3,6 +3,7 @@
#nullable disable
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
@ -46,10 +47,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddAssert("item removed", () => !playlist.Items.Contains(selectedItem));
}
[Test]
public void TestNextItemSelectedAfterDeletion()
[TestCase(true)]
[TestCase(false)]
public void TestNextItemSelectedAfterDeletion(bool allowSelection)
{
createPlaylist();
createPlaylist(p =>
{
p.AllowSelection = allowSelection;
});
moveToItem(0);
AddStep("click", () => InputManager.Click(MouseButton.Left));
@ -57,7 +62,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
moveToDeleteButton(0);
AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
AddAssert("item 0 is selected", () => playlist.SelectedItem.Value == playlist.Items[0]);
AddAssert("item 0 is " + (allowSelection ? "selected" : "not selected"), () => playlist.SelectedItem.Value == (allowSelection ? playlist.Items[0] : null));
}
[Test]
@ -117,7 +122,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
InputManager.MoveMouseTo(item.ChildrenOfType<DrawableRoomPlaylistItem.PlaylistRemoveButton>().ElementAt(0), offset);
});
private void createPlaylist()
private void createPlaylist(Action<TestPlaylist> setupPlaylist = null)
{
AddStep("create playlist", () =>
{
@ -154,6 +159,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
});
}
setupPlaylist?.Invoke(playlist);
});
AddUntilStep("wait for items to load", () => playlist.ItemMap.Values.All(i => i.IsLoaded));

View File

@ -19,6 +19,7 @@ using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Leaderboards;
using osu.Game.Overlays;
using osu.Game.Overlays.BeatmapListing;
using osu.Game.Overlays.Mods;
using osu.Game.Overlays.Toolbar;
using osu.Game.Rulesets.Mods;
@ -26,6 +27,7 @@ using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Scoring;
using osu.Game.Screens.Menu;
using osu.Game.Screens.OnlinePlay.Lounge;
using osu.Game.Screens.OnlinePlay.Match.Components;
using osu.Game.Screens.OnlinePlay.Playlists;
using osu.Game.Screens.Play;
using osu.Game.Screens.Ranking;
@ -79,7 +81,25 @@ namespace osu.Game.Tests.Visual.Navigation
AddUntilStep("wait for return to playlist screen", () => playlistScreen.CurrentSubScreen is PlaylistsRoomSubScreen);
AddStep("go back to song select", () =>
{
InputManager.MoveMouseTo(playlistScreen.ChildrenOfType<PurpleRoundedButton>().Single(b => b.Text == "Edit playlist"));
InputManager.Click(MouseButton.Left);
});
AddUntilStep("wait for song select", () => (playlistScreen.CurrentSubScreen as PlaylistsSongSelect)?.BeatmapSetsLoaded == true);
AddStep("press home button", () =>
{
InputManager.MoveMouseTo(Game.Toolbar.ChildrenOfType<ToolbarHomeButton>().Single());
InputManager.Click(MouseButton.Left);
});
AddAssert("confirmation dialog shown", () => Game.ChildrenOfType<DialogOverlay>().Single().CurrentDialog is not null);
pushEscape();
pushEscape();
AddAssert("confirmation dialog shown", () => Game.ChildrenOfType<DialogOverlay>().Single().CurrentDialog is not null);
AddStep("confirm exit", () => InputManager.Key(Key.Enter));
@ -175,11 +195,17 @@ namespace osu.Game.Tests.Visual.Navigation
AddUntilStep("wait for player", () =>
{
DismissAnyNotifications();
return (player = Game.ScreenStack.CurrentScreen as Player) != null;
player = Game.ScreenStack.CurrentScreen as Player;
return player?.IsLoaded == true;
});
AddAssert("retry count is 0", () => player.RestartCount == 0);
// todo: see https://github.com/ppy/osu/issues/22220
// tests are supposed to be immune to this edge case by the logic in TestPlayer,
// but we're running a full game instance here, so we have to work around it manually.
AddStep("end spectator before retry", () => Game.SpectatorClient.EndPlaying(player.GameplayState));
AddStep("attempt to retry", () => player.ChildrenOfType<HotkeyRetryOverlay>().First().Action());
AddUntilStep("wait for old player gone", () => Game.ScreenStack.CurrentScreen != player);
@ -515,6 +541,28 @@ namespace osu.Game.Tests.Visual.Navigation
AddWaitStep("wait two frames", 2);
}
[Test]
public void TestFeaturedArtistDisclaimerDialog()
{
BeatmapListingOverlay getBeatmapListingOverlay() => Game.ChildrenOfType<BeatmapListingOverlay>().FirstOrDefault();
AddStep("Wait for notifications to load", () => Game.SearchBeatmapSet(string.Empty));
AddUntilStep("wait for dialog overlay", () => Game.ChildrenOfType<DialogOverlay>().SingleOrDefault() != null);
AddUntilStep("Wait for beatmap overlay to load", () => getBeatmapListingOverlay()?.State.Value == Visibility.Visible);
AddAssert("featured artist filter is on", () => getBeatmapListingOverlay().ChildrenOfType<BeatmapSearchGeneralFilterRow>().First().Current.Contains(SearchGeneral.FeaturedArtists));
AddStep("toggle featured artist filter",
() => getBeatmapListingOverlay().ChildrenOfType<FilterTabItem<SearchGeneral>>().First(i => i.Value == SearchGeneral.FeaturedArtists).TriggerClick());
AddAssert("disclaimer dialog is shown", () => Game.ChildrenOfType<DialogOverlay>().Single().CurrentDialog != null);
AddAssert("featured artist filter is still on", () => getBeatmapListingOverlay().ChildrenOfType<BeatmapSearchGeneralFilterRow>().First().Current.Contains(SearchGeneral.FeaturedArtists));
AddStep("confirm", () => InputManager.Key(Key.Enter));
AddAssert("dialog dismissed", () => Game.ChildrenOfType<DialogOverlay>().Single().CurrentDialog == null);
AddUntilStep("featured artist filter is off", () => !getBeatmapListingOverlay().ChildrenOfType<BeatmapSearchGeneralFilterRow>().First().Current.Contains(SearchGeneral.FeaturedArtists));
}
[Test]
public void TestMainOverlaysClosesNotificationOverlay()
{

View File

@ -219,7 +219,7 @@ namespace osu.Game.Tests.Visual.Navigation
AddStep("Click gameplay scene button", () =>
{
InputManager.MoveMouseTo(skinEditor.ChildrenOfType<SkinEditorSceneLibrary.SceneButton>().First(b => b.Text == "Gameplay"));
InputManager.MoveMouseTo(skinEditor.ChildrenOfType<SkinEditorSceneLibrary.SceneButton>().First(b => b.Text.ToString() == "Gameplay"));
InputManager.Click(MouseButton.Left);
});

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics.Containers;
@ -50,7 +48,7 @@ namespace osu.Game.Tests.Visual.Navigation
public void TestBeatmapLink()
{
AddUntilStep("Beatmap overlay displayed", () => Game.ChildrenOfType<BeatmapSetOverlay>().FirstOrDefault()?.State.Value == Visibility.Visible);
AddUntilStep("Beatmap overlay showing content", () => Game.ChildrenOfType<BeatmapPicker>().FirstOrDefault()?.Beatmap.Value.OnlineID == requested_beatmap_id);
AddUntilStep("Beatmap overlay showing content", () => Game.ChildrenOfType<BeatmapPicker>().FirstOrDefault()?.Beatmap.Value?.OnlineID == requested_beatmap_id);
}
}
}

View File

@ -80,6 +80,15 @@ namespace osu.Game.Tests.Visual.Online
AddStep("reset size", () => localConfig.SetValue(OsuSetting.BeatmapListingCardSize, BeatmapCardSize.Normal));
}
[Test]
public void TestFeaturedArtistFilter()
{
AddAssert("is visible", () => overlay.State.Value == Visibility.Visible);
AddAssert("featured artist filter is on", () => overlay.ChildrenOfType<BeatmapSearchGeneralFilterRow>().First().Current.Contains(SearchGeneral.FeaturedArtists));
AddStep("toggle featured artist filter", () => overlay.ChildrenOfType<FilterTabItem<SearchGeneral>>().First(i => i.Value == SearchGeneral.FeaturedArtists).TriggerClick());
AddAssert("featured artist filter is off", () => !overlay.ChildrenOfType<BeatmapSearchGeneralFilterRow>().First().Current.Contains(SearchGeneral.FeaturedArtists));
}
[Test]
public void TestHideViaBack()
{

View File

@ -14,6 +14,8 @@ using System.Collections.Generic;
using System.Linq;
using osu.Framework.Testing;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.BeatmapSet.Scores;
using osu.Game.Resources.Localisation.Web;
@ -54,6 +56,8 @@ namespace osu.Game.Tests.Visual.Online
{
overlay.ShowBeatmapSet(new APIBeatmapSet
{
Genre = new BeatmapSetOnlineGenre { Id = 15, Name = "Future genre" },
Language = new BeatmapSetOnlineLanguage { Id = 15, Name = "Future language" },
OnlineID = 1235,
Title = @"an awesome beatmap",
Artist = @"naru narusegawa",
@ -239,6 +243,44 @@ namespace osu.Game.Tests.Visual.Online
AddStep(@"show without reload", overlay.Show);
}
[TestCase(BeatmapSetLookupType.BeatmapId)]
[TestCase(BeatmapSetLookupType.SetId)]
public void TestFetchLookupType(BeatmapSetLookupType lookupType)
{
string type = string.Empty;
AddStep("register request handling", () =>
{
((DummyAPIAccess)API).HandleRequest = req =>
{
switch (req)
{
case GetBeatmapSetRequest getBeatmapSet:
type = getBeatmapSet.Type.ToString();
return true;
}
return false;
};
});
AddStep(@"fetch", () =>
{
switch (lookupType)
{
case BeatmapSetLookupType.BeatmapId:
overlay.FetchAndShowBeatmap(55);
break;
case BeatmapSetLookupType.SetId:
overlay.FetchAndShowBeatmapSet(55);
break;
}
});
AddAssert(@"type is correct", () => type == lookupType.ToString());
}
private APIBeatmapSet createManyDifficultiesBeatmapSet()
{
var set = getBeatmapSet();

View File

@ -530,6 +530,52 @@ namespace osu.Game.Tests.Visual.Online
});
}
[Test]
public void TestTextBoxSavePerChannel()
{
var testPMChannel = new Channel(testUser);
AddStep("show overlay", () => chatOverlay.Show());
joinTestChannel(0);
joinChannel(testPMChannel);
AddAssert("listing is visible", () => listingIsVisible);
AddStep("search for 'number 2'", () => chatOverlayTextBox.Text = "number 2");
AddAssert("'number 2' saved to selector", () => channelManager.CurrentChannel.Value.TextBoxMessage.Value == "number 2");
AddStep("select normal channel", () => clickDrawable(getChannelListItem(testChannel1)));
AddAssert("text box cleared on normal channel", () => chatOverlayTextBox.Text == string.Empty);
AddAssert("nothing saved on normal channel", () => channelManager.CurrentChannel.Value.TextBoxMessage.Value == string.Empty);
AddStep("type '727'", () => chatOverlayTextBox.Text = "727");
AddAssert("'727' saved to normal channel", () => channelManager.CurrentChannel.Value.TextBoxMessage.Value == "727");
AddStep("select PM channel", () => clickDrawable(getChannelListItem(testPMChannel)));
AddAssert("text box cleared on PM channel", () => chatOverlayTextBox.Text == string.Empty);
AddAssert("nothing saved on PM channel", () => channelManager.CurrentChannel.Value.TextBoxMessage.Value == string.Empty);
AddStep("type 'hello'", () => chatOverlayTextBox.Text = "hello");
AddAssert("'hello' saved to PM channel", () => channelManager.CurrentChannel.Value.TextBoxMessage.Value == "hello");
AddStep("select normal channel", () => clickDrawable(getChannelListItem(testChannel1)));
AddAssert("text box contains '727'", () => chatOverlayTextBox.Text == "727");
AddStep("select PM channel", () => clickDrawable(getChannelListItem(testPMChannel)));
AddAssert("text box contains 'hello'", () => chatOverlayTextBox.Text == "hello");
AddStep("click close button", () =>
{
ChannelListItemCloseButton closeButton = getChannelListItem(testPMChannel).ChildrenOfType<ChannelListItemCloseButton>().Single();
clickDrawable(closeButton);
});
AddAssert("listing is visible", () => listingIsVisible);
AddAssert("text box contains 'channel 2'", () => chatOverlayTextBox.Text == "number 2");
AddUntilStep("only channel 2 visible", () =>
{
IEnumerable<ChannelListingItem> listingItems = chatOverlay.ChildrenOfType<ChannelListingItem>()
.Where(item => item.IsPresent);
return listingItems.Count() == 1 && listingItems.Single().Channel == testChannel2;
});
}
private void joinTestChannel(int i)
{
AddStep($"Join test channel {i}", () => channelManager.JoinChannel(testChannels[i]));

View File

@ -11,6 +11,8 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Testing;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
@ -21,6 +23,7 @@ using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
using osu.Game.Overlays.Comments;
using osu.Game.Overlays.Comments.Buttons;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Online
@ -77,14 +80,14 @@ namespace osu.Game.Tests.Visual.Online
{
var comments = this.ChildrenOfType<DrawableComment>();
var ourComment = comments.SingleOrDefault(x => x.Comment.Id == 1);
return ourComment != null && ourComment.ChildrenOfType<OsuSpriteText>().Any(x => x.Text == "Delete");
return ourComment != null && ourComment.ChildrenOfType<OsuSpriteText>().Any(x => x.Text == "delete");
});
AddAssert("Second doesn't", () =>
{
var comments = this.ChildrenOfType<DrawableComment>();
var ourComment = comments.Single(x => x.Comment.Id == 2);
return ourComment.ChildrenOfType<OsuSpriteText>().All(x => x.Text != "Delete");
return ourComment.ChildrenOfType<OsuSpriteText>().All(x => x.Text != "delete");
});
}
@ -102,7 +105,7 @@ namespace osu.Game.Tests.Visual.Online
});
AddStep("It has delete button", () =>
{
var btn = ourComment.ChildrenOfType<OsuSpriteText>().Single(x => x.Text == "Delete");
var btn = ourComment.ChildrenOfType<OsuSpriteText>().Single(x => x.Text == "delete");
InputManager.MoveMouseTo(btn);
});
AddStep("Click delete button", () =>
@ -175,7 +178,7 @@ namespace osu.Game.Tests.Visual.Online
});
AddStep("It has delete button", () =>
{
var btn = ourComment.ChildrenOfType<OsuSpriteText>().Single(x => x.Text == "Delete");
var btn = ourComment.ChildrenOfType<OsuSpriteText>().Single(x => x.Text == "delete");
InputManager.MoveMouseTo(btn);
});
AddStep("Click delete button", () =>
@ -189,7 +192,7 @@ namespace osu.Game.Tests.Visual.Online
if (request is not CommentDeleteRequest req)
return false;
req.TriggerFailure(new Exception());
req.TriggerFailure(new InvalidOperationException());
delete = true;
return false;
};
@ -245,7 +248,7 @@ namespace osu.Game.Tests.Visual.Online
});
AddStep("Click the button", () =>
{
var btn = targetComment.ChildrenOfType<OsuSpriteText>().Single(x => x.Text == "Report");
var btn = targetComment.ChildrenOfType<OsuSpriteText>().Single(x => x.Text == "report");
InputManager.MoveMouseTo(btn);
InputManager.Click(MouseButton.Left);
});
@ -259,7 +262,7 @@ namespace osu.Game.Tests.Visual.Online
AddAssert("Nothing happened", () => this.ChildrenOfType<ReportCommentPopover>().Any());
AddStep("Set report data", () =>
{
var field = this.ChildrenOfType<OsuTextBox>().Single();
var field = this.ChildrenOfType<ReportCommentPopover>().Single().ChildrenOfType<OsuTextBox>().Single();
field.Current.Value = report_text;
var reason = this.ChildrenOfType<OsuEnumDropdown<CommentReportReason>>().Single();
reason.Current.Value = CommentReportReason.Other;
@ -278,6 +281,93 @@ namespace osu.Game.Tests.Visual.Online
AddAssert("Request is correct", () => request != null && request.CommentID == 2 && request.Comment == report_text && request.Reason == CommentReportReason.Other);
}
[Test]
public void TestReply()
{
addTestComments();
DrawableComment? targetComment = null;
AddUntilStep("Comment exists", () =>
{
var comments = this.ChildrenOfType<DrawableComment>();
targetComment = comments.SingleOrDefault(x => x.Comment.Id == 2);
return targetComment != null;
});
AddStep("Setup request handling", () =>
{
requestLock.Reset();
dummyAPI.HandleRequest = r =>
{
if (!(r is CommentPostRequest req))
return false;
if (req.ParentCommentId != 2)
throw new ArgumentException("Wrong parent ID in request!");
if (req.CommentableId != 123 || req.Commentable != CommentableType.Beatmapset)
throw new ArgumentException("Wrong commentable data in request!");
Task.Run(() =>
{
requestLock.Wait(10000);
req.TriggerSuccess(new CommentBundle
{
Comments = new List<Comment>
{
new Comment
{
Id = 98,
Message = req.Message,
LegacyName = "FirstUser",
CreatedAt = DateTimeOffset.Now,
VotesCount = 98,
ParentId = req.ParentCommentId,
}
}
});
});
return true;
};
});
AddStep("Click reply button", () =>
{
var btn = targetComment.ChildrenOfType<LinkFlowContainer>().Skip(1).First();
var texts = btn.ChildrenOfType<SpriteText>();
InputManager.MoveMouseTo(texts.Skip(1).First());
InputManager.Click(MouseButton.Left);
});
AddAssert("There is 0 replies", () =>
{
var replLabel = targetComment.ChildrenOfType<ShowRepliesButton>().First().ChildrenOfType<SpriteText>().First();
return replLabel.Text.ToString().Contains('0') && targetComment!.Comment.RepliesCount == 0;
});
AddStep("Focus field", () =>
{
InputManager.MoveMouseTo(targetComment.ChildrenOfType<TextBox>().First());
InputManager.Click(MouseButton.Left);
});
AddStep("Enter text", () =>
{
targetComment.ChildrenOfType<TextBox>().First().Current.Value = "random reply";
});
AddStep("Submit", () =>
{
InputManager.Key(Key.Enter);
});
AddStep("Complete request", () => requestLock.Set());
AddUntilStep("There is 1 reply", () =>
{
var replLabel = targetComment.ChildrenOfType<ShowRepliesButton>().First().ChildrenOfType<SpriteText>().First();
return replLabel.Text.ToString().Contains('1') && targetComment!.Comment.RepliesCount == 1;
});
AddUntilStep("Submitted comment shown", () =>
{
var r = targetComment.ChildrenOfType<DrawableComment>().Skip(1).FirstOrDefault();
return r != null && r.Comment.Message == "random reply";
});
}
private void addTestComments()
{
AddStep("set up response", () =>

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Collections.Generic;
using System.Linq;
@ -11,7 +9,10 @@ using osu.Game.Overlays;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Testing;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
@ -27,15 +28,20 @@ namespace osu.Game.Tests.Visual.Online
private DummyAPIAccess dummyAPI => (DummyAPIAccess)API;
private CommentsContainer commentsContainer;
private CommentsContainer commentsContainer = null!;
private TextBox editorTextBox = null!;
[SetUp]
public void SetUp() => Schedule(() =>
{
Child = new BasicScrollContainer
{
RelativeSizeAxes = Axes.Both,
Child = commentsContainer = new CommentsContainer()
});
};
editorTextBox = commentsContainer.ChildrenOfType<TextBox>().First();
});
[Test]
public void TestIdleState()
@ -126,6 +132,44 @@ namespace osu.Game.Tests.Visual.Online
commentsContainer.ChildrenOfType<DrawableComment>().Count(d => d.Comment.Pinned == withPinned) == 1);
}
[Test]
public void TestPost()
{
setUpCommentsResponse(new CommentBundle { Comments = new List<Comment>() });
AddStep("show comments", () => commentsContainer.ShowComments(CommentableType.Beatmapset, 123));
AddAssert("no comments placeholder shown", () => commentsContainer.ChildrenOfType<CommentsContainer.NoCommentsPlaceholder>().Any());
setUpPostResponse();
AddStep("enter text", () => editorTextBox.Current.Value = "comm");
AddStep("submit", () => commentsContainer.ChildrenOfType<RoundedButton>().First().TriggerClick());
AddUntilStep("comment sent", () =>
{
string writtenText = editorTextBox.Current.Value;
var comment = commentsContainer.ChildrenOfType<DrawableComment>().LastOrDefault();
return comment != null && comment.ChildrenOfType<SpriteText>().Any(y => y.Text == writtenText);
});
AddAssert("no comments placeholder removed", () => !commentsContainer.ChildrenOfType<CommentsContainer.NoCommentsPlaceholder>().Any());
}
[Test]
public void TestPostWithExistingComments()
{
setUpCommentsResponse(getExampleComments());
AddStep("show comments", () => commentsContainer.ShowComments(CommentableType.Beatmapset, 123));
setUpPostResponse();
AddStep("enter text", () => editorTextBox.Current.Value = "comm");
AddStep("submit", () => commentsContainer.ChildrenOfType<CommentEditor>().Single().ChildrenOfType<RoundedButton>().First().TriggerClick());
AddUntilStep("comment sent", () =>
{
string writtenText = editorTextBox.Current.Value;
var comment = commentsContainer.ChildrenOfType<DrawableComment>().LastOrDefault();
return comment != null && comment.ChildrenOfType<SpriteText>().Any(y => y.Text == writtenText);
});
}
private void setUpCommentsResponse(CommentBundle commentBundle)
=> AddStep("set up response", () =>
{
@ -139,7 +183,33 @@ namespace osu.Game.Tests.Visual.Online
};
});
private CommentBundle getExampleComments(bool withPinned = false)
private void setUpPostResponse()
=> AddStep("set up response", () =>
{
dummyAPI.HandleRequest = request =>
{
if (!(request is CommentPostRequest req))
return false;
req.TriggerSuccess(new CommentBundle
{
Comments = new List<Comment>
{
new Comment
{
Id = 98,
Message = req.Message,
LegacyName = "FirstUser",
CreatedAt = DateTimeOffset.Now,
VotesCount = 98,
}
}
});
return true;
};
});
private static CommentBundle getExampleComments(bool withPinned = false)
{
var bundle = new CommentBundle
{

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
@ -11,7 +9,9 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
using osu.Game.Overlays.Profile;
using osu.Game.Overlays.Profile.Sections;
using osu.Game.Rulesets.Osu;
namespace osu.Game.Tests.Visual.Online
{
@ -39,8 +39,8 @@ namespace osu.Game.Tests.Visual.Online
Child = section = new HistoricalSection(),
});
AddStep("Show peppy", () => section.User.Value = new APIUser { Id = 2 });
AddStep("Show WubWoofWolf", () => section.User.Value = new APIUser { Id = 39828 });
AddStep("Show peppy", () => section.User.Value = new UserProfileData(new APIUser { Id = 2 }, new OsuRuleset().RulesetInfo));
AddStep("Show WubWoofWolf", () => section.User.Value = new UserProfileData(new APIUser { Id = 39828 }, new OsuRuleset().RulesetInfo));
}
}
}

View File

@ -1,18 +1,16 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Game.Overlays.Profile.Sections.Kudosu;
using System.Collections.Generic;
using System;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Game.Overlays;
namespace osu.Game.Tests.Visual.Online
{
@ -20,6 +18,9 @@ namespace osu.Game.Tests.Visual.Online
{
private readonly Box background;
[Cached]
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Pink);
public TestSceneKudosuHistory()
{
FillFlowContainer<DrawableKudosuHistoryItem> content;
@ -44,9 +45,9 @@ namespace osu.Game.Tests.Visual.Online
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
private void load()
{
background.Colour = colours.GreySeaFoam;
background.Colour = colourProvider.Background4;
}
private readonly IEnumerable<APIKudosuHistory> items = new[]

View File

@ -0,0 +1,54 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays.Profile.Header.Components;
using osu.Game.Users;
using osuTK;
namespace osu.Game.Tests.Visual.Online
{
[TestFixture]
public partial class TestSceneLevelBadge : OsuTestScene
{
public TestSceneLevelBadge()
{
var levels = new List<UserStatistics.LevelInfo>();
for (int i = 0; i < 11; i++)
{
levels.Add(new UserStatistics.LevelInfo
{
Current = i * 10
});
}
levels.Add(new UserStatistics.LevelInfo { Current = 101 });
levels.Add(new UserStatistics.LevelInfo { Current = 105 });
levels.Add(new UserStatistics.LevelInfo { Current = 110 });
levels.Add(new UserStatistics.LevelInfo { Current = 115 });
levels.Add(new UserStatistics.LevelInfo { Current = 120 });
Children = new Drawable[]
{
new FillFlowContainer<LevelBadge>
{
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Full,
Spacing = new Vector2(5),
ChildrenEnumerable = levels.Select(level => new LevelBadge
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(60),
LevelInfo = { Value = level }
})
}
};
}
}
}

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Game.Overlays.Profile.Sections.Historical;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
@ -14,6 +12,8 @@ using System.Linq;
using osu.Framework.Testing;
using osu.Framework.Graphics.Shapes;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.Profile;
using osu.Game.Rulesets.Osu;
namespace osu.Game.Tests.Visual.Online
{
@ -22,7 +22,7 @@ namespace osu.Game.Tests.Visual.Online
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Red);
private readonly Bindable<APIUser> user = new Bindable<APIUser>();
private readonly Bindable<UserProfileData?> user = new Bindable<UserProfileData?>();
private readonly PlayHistorySubsection section;
public TestScenePlayHistorySubsection()
@ -45,49 +45,49 @@ namespace osu.Game.Tests.Visual.Online
[Test]
public void TestNullValues()
{
AddStep("Load user", () => user.Value = user_with_null_values);
AddStep("Load user", () => user.Value = new UserProfileData(user_with_null_values, new OsuRuleset().RulesetInfo));
AddAssert("Section is hidden", () => section.Alpha == 0);
}
[Test]
public void TestEmptyValues()
{
AddStep("Load user", () => user.Value = user_with_empty_values);
AddStep("Load user", () => user.Value = new UserProfileData(user_with_empty_values, new OsuRuleset().RulesetInfo));
AddAssert("Section is hidden", () => section.Alpha == 0);
}
[Test]
public void TestOneValue()
{
AddStep("Load user", () => user.Value = user_with_one_value);
AddStep("Load user", () => user.Value = new UserProfileData(user_with_one_value, new OsuRuleset().RulesetInfo));
AddAssert("Section is hidden", () => section.Alpha == 0);
}
[Test]
public void TestTwoValues()
{
AddStep("Load user", () => user.Value = user_with_two_values);
AddStep("Load user", () => user.Value = new UserProfileData(user_with_two_values, new OsuRuleset().RulesetInfo));
AddAssert("Section is visible", () => section.Alpha == 1);
}
[Test]
public void TestConstantValues()
{
AddStep("Load user", () => user.Value = user_with_constant_values);
AddStep("Load user", () => user.Value = new UserProfileData(user_with_constant_values, new OsuRuleset().RulesetInfo));
AddAssert("Section is visible", () => section.Alpha == 1);
}
[Test]
public void TestConstantZeroValues()
{
AddStep("Load user", () => user.Value = user_with_zero_values);
AddStep("Load user", () => user.Value = new UserProfileData(user_with_zero_values, new OsuRuleset().RulesetInfo));
AddAssert("Section is visible", () => section.Alpha == 1);
}
[Test]
public void TestFilledValues()
{
AddStep("Load user", () => user.Value = user_with_filled_values);
AddStep("Load user", () => user.Value = new UserProfileData(user_with_filled_values, new OsuRuleset().RulesetInfo));
AddAssert("Section is visible", () => section.Alpha == 1);
AddAssert("Array length is the same", () => user_with_filled_values.MonthlyPlayCounts.Length == getChartValuesLength());
}
@ -95,7 +95,7 @@ namespace osu.Game.Tests.Visual.Online
[Test]
public void TestMissingValues()
{
AddStep("Load user", () => user.Value = user_with_missing_values);
AddStep("Load user", () => user.Value = new UserProfileData(user_with_missing_values, new OsuRuleset().RulesetInfo));
AddAssert("Section is visible", () => section.Alpha == 1);
AddAssert("Array length is 7", () => getChartValuesLength() == 7);
}

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Graphics;
using osu.Game.Overlays.Profile.Header.Components;
using osu.Game.Rulesets.Catch;
@ -13,6 +11,7 @@ using osu.Framework.Bindables;
using osu.Game.Overlays;
using osu.Framework.Allocation;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.Profile;
namespace osu.Game.Tests.Visual.Online
{
@ -23,25 +22,24 @@ namespace osu.Game.Tests.Visual.Online
public TestSceneProfileRulesetSelector()
{
ProfileRulesetSelector selector;
var user = new Bindable<APIUser>();
var user = new Bindable<UserProfileData?>();
Child = selector = new ProfileRulesetSelector
Child = new ProfileRulesetSelector
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
User = { BindTarget = user }
};
AddStep("User on osu ruleset", () => user.Value = new UserProfileData(new APIUser { Id = 0, PlayMode = "osu" }, new OsuRuleset().RulesetInfo));
AddStep("User on taiko ruleset", () => user.Value = new UserProfileData(new APIUser { Id = 1, PlayMode = "osu" }, new TaikoRuleset().RulesetInfo));
AddStep("User on catch ruleset", () => user.Value = new UserProfileData(new APIUser { Id = 2, PlayMode = "osu" }, new CatchRuleset().RulesetInfo));
AddStep("User on mania ruleset", () => user.Value = new UserProfileData(new APIUser { Id = 3, PlayMode = "osu" }, new ManiaRuleset().RulesetInfo));
AddStep("set osu! as default", () => selector.SetDefaultRuleset(new OsuRuleset().RulesetInfo));
AddStep("set taiko as default", () => selector.SetDefaultRuleset(new TaikoRuleset().RulesetInfo));
AddStep("set catch as default", () => selector.SetDefaultRuleset(new CatchRuleset().RulesetInfo));
AddStep("set mania as default", () => selector.SetDefaultRuleset(new ManiaRuleset().RulesetInfo));
AddStep("User with osu as default", () => user.Value = new UserProfileData(new APIUser { Id = 0, PlayMode = "osu" }, new OsuRuleset().RulesetInfo));
AddStep("User with taiko as default", () => user.Value = new UserProfileData(new APIUser { Id = 1, PlayMode = "taiko" }, new OsuRuleset().RulesetInfo));
AddStep("User with catch as default", () => user.Value = new UserProfileData(new APIUser { Id = 2, PlayMode = "fruits" }, new OsuRuleset().RulesetInfo));
AddStep("User with mania as default", () => user.Value = new UserProfileData(new APIUser { Id = 3, PlayMode = "mania" }, new OsuRuleset().RulesetInfo));
AddStep("User with osu as default", () => user.Value = new APIUser { Id = 0, PlayMode = "osu" });
AddStep("User with taiko as default", () => user.Value = new APIUser { Id = 1, PlayMode = "taiko" });
AddStep("User with catch as default", () => user.Value = new APIUser { Id = 2, PlayMode = "fruits" });
AddStep("User with mania as default", () => user.Value = new APIUser { Id = 3, PlayMode = "mania" });
AddStep("null user", () => user.Value = null);
}
}

View File

@ -0,0 +1,302 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Testing;
using osu.Game.Models;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Solo;
using osu.Game.Online.Spectator;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Scoring;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Online
{
[HeadlessTest]
public partial class TestSceneSoloStatisticsWatcher : OsuTestScene
{
protected override bool UseOnlineAPI => false;
private SoloStatisticsWatcher watcher = null!;
[Resolved]
private SpectatorClient spectatorClient { get; set; } = null!;
private DummyAPIAccess dummyAPI => (DummyAPIAccess)API;
private Action<GetUsersRequest>? handleGetUsersRequest;
private Action<GetUserRequest>? handleGetUserRequest;
private IDisposable? subscription;
private readonly Dictionary<(int userId, string rulesetName), UserStatistics> serverSideStatistics = new Dictionary<(int userId, string rulesetName), UserStatistics>();
[SetUpSteps]
public void SetUpSteps()
{
AddStep("clear server-side stats", () => serverSideStatistics.Clear());
AddStep("set up request handling", () =>
{
handleGetUserRequest = null;
handleGetUsersRequest = null;
dummyAPI.HandleRequest = request =>
{
switch (request)
{
case GetUsersRequest getUsersRequest:
if (handleGetUsersRequest != null)
{
handleGetUsersRequest?.Invoke(getUsersRequest);
}
else
{
int userId = getUsersRequest.UserIds.Single();
var response = new GetUsersResponse
{
Users = new List<APIUser>
{
new APIUser
{
Id = userId,
RulesetsStatistics = new Dictionary<string, UserStatistics>
{
["osu"] = tryGetStatistics(userId, "osu"),
["taiko"] = tryGetStatistics(userId, "taiko"),
["fruits"] = tryGetStatistics(userId, "fruits"),
["mania"] = tryGetStatistics(userId, "mania"),
}
}
}
};
getUsersRequest.TriggerSuccess(response);
}
return true;
case GetUserRequest getUserRequest:
if (handleGetUserRequest != null)
{
handleGetUserRequest.Invoke(getUserRequest);
}
else
{
int userId = int.Parse(getUserRequest.Lookup);
string rulesetName = getUserRequest.Ruleset.ShortName;
var response = new APIUser
{
Id = userId,
Statistics = tryGetStatistics(userId, rulesetName)
};
getUserRequest.TriggerSuccess(response);
}
return true;
default:
return false;
}
};
});
AddStep("create watcher", () =>
{
Child = watcher = new SoloStatisticsWatcher();
});
}
private UserStatistics tryGetStatistics(int userId, string rulesetName)
=> serverSideStatistics.TryGetValue((userId, rulesetName), out var stats) ? stats : new UserStatistics();
[Test]
public void TestStatisticsUpdateFiredAfterRegistrationAddedAndScoreProcessed()
{
int userId = getUserId();
long scoreId = getScoreId();
setUpUser(userId);
var ruleset = new OsuRuleset().RulesetInfo;
SoloStatisticsUpdate? update = null;
registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
feignScoreProcessing(userId, ruleset, 5_000_000);
AddStep("signal score processed", () => ((ISpectatorClient)spectatorClient).UserScoreProcessed(userId, scoreId));
AddUntilStep("update received", () => update != null);
AddAssert("values before are correct", () => update!.Before.TotalScore, () => Is.EqualTo(4_000_000));
AddAssert("values after are correct", () => update!.After.TotalScore, () => Is.EqualTo(5_000_000));
}
[Test]
public void TestStatisticsUpdateFiredAfterScoreProcessedAndRegistrationAdded()
{
int userId = getUserId();
setUpUser(userId);
long scoreId = getScoreId();
var ruleset = new OsuRuleset().RulesetInfo;
// note ordering - in this test processing completes *before* the registration is added.
feignScoreProcessing(userId, ruleset, 5_000_000);
SoloStatisticsUpdate? update = null;
registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
AddStep("signal score processed", () => ((ISpectatorClient)spectatorClient).UserScoreProcessed(userId, scoreId));
AddUntilStep("update received", () => update != null);
AddAssert("values before are correct", () => update!.Before.TotalScore, () => Is.EqualTo(4_000_000));
AddAssert("values after are correct", () => update!.After.TotalScore, () => Is.EqualTo(5_000_000));
}
[Test]
public void TestStatisticsUpdateNotFiredIfUserLoggedOut()
{
int userId = getUserId();
setUpUser(userId);
long scoreId = getScoreId();
var ruleset = new OsuRuleset().RulesetInfo;
SoloStatisticsUpdate? update = null;
registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
feignScoreProcessing(userId, ruleset, 5_000_000);
AddStep("log out user", () => dummyAPI.Logout());
AddStep("signal score processed", () => ((ISpectatorClient)spectatorClient).UserScoreProcessed(userId, scoreId));
AddWaitStep("wait a bit", 5);
AddAssert("update not received", () => update == null);
AddStep("log in user", () => dummyAPI.Login("user", "password"));
}
[Test]
public void TestStatisticsUpdateNotFiredIfAnotherUserLoggedIn()
{
int userId = getUserId();
setUpUser(userId);
long scoreId = getScoreId();
var ruleset = new OsuRuleset().RulesetInfo;
SoloStatisticsUpdate? update = null;
registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
feignScoreProcessing(userId, ruleset, 5_000_000);
AddStep("change user", () => dummyAPI.LocalUser.Value = new APIUser { Id = getUserId() });
AddStep("signal score processed", () => ((ISpectatorClient)spectatorClient).UserScoreProcessed(userId, scoreId));
AddWaitStep("wait a bit", 5);
AddAssert("update not received", () => update == null);
}
[Test]
public void TestStatisticsUpdateNotFiredIfScoreIdDoesNotMatch()
{
int userId = getUserId();
setUpUser(userId);
long scoreId = getScoreId();
var ruleset = new OsuRuleset().RulesetInfo;
SoloStatisticsUpdate? update = null;
registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
feignScoreProcessing(userId, ruleset, 5_000_000);
AddStep("signal another score processed", () => ((ISpectatorClient)spectatorClient).UserScoreProcessed(userId, getScoreId()));
AddWaitStep("wait a bit", 5);
AddAssert("update not received", () => update == null);
}
// the behaviour exercised in this test may not be final, it is mostly assumed for simplicity.
// in the long run we may want each score's update to be entirely isolated from others, rather than have prior unobserved updates merge into the latest.
[Test]
public void TestIgnoredScoreUpdateIsMergedIntoNextOne()
{
int userId = getUserId();
setUpUser(userId);
long firstScoreId = getScoreId();
var ruleset = new OsuRuleset().RulesetInfo;
feignScoreProcessing(userId, ruleset, 5_000_000);
AddStep("signal score processed", () => ((ISpectatorClient)spectatorClient).UserScoreProcessed(userId, firstScoreId));
long secondScoreId = getScoreId();
feignScoreProcessing(userId, ruleset, 6_000_000);
SoloStatisticsUpdate? update = null;
registerForUpdates(secondScoreId, ruleset, receivedUpdate => update = receivedUpdate);
AddStep("signal score processed", () => ((ISpectatorClient)spectatorClient).UserScoreProcessed(userId, secondScoreId));
AddUntilStep("update received", () => update != null);
AddAssert("values before are correct", () => update!.Before.TotalScore, () => Is.EqualTo(4_000_000));
AddAssert("values after are correct", () => update!.After.TotalScore, () => Is.EqualTo(6_000_000));
}
[Test]
public void TestStatisticsUpdateNotFiredAfterSubscriptionDisposal()
{
int userId = getUserId();
setUpUser(userId);
long scoreId = getScoreId();
var ruleset = new OsuRuleset().RulesetInfo;
SoloStatisticsUpdate? update = null;
registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
AddStep("unsubscribe", () => subscription!.Dispose());
feignScoreProcessing(userId, ruleset, 5_000_000);
AddStep("signal score processed", () => ((ISpectatorClient)spectatorClient).UserScoreProcessed(userId, scoreId));
AddWaitStep("wait a bit", 5);
AddAssert("update not received", () => update == null);
}
private int nextUserId = 2000;
private long nextScoreId = 50000;
private int getUserId() => ++nextUserId;
private long getScoreId() => ++nextScoreId;
private void setUpUser(int userId)
{
AddStep("fetch initial stats", () =>
{
serverSideStatistics[(userId, "osu")] = new UserStatistics { TotalScore = 4_000_000 };
serverSideStatistics[(userId, "taiko")] = new UserStatistics { TotalScore = 3_000_000 };
serverSideStatistics[(userId, "fruits")] = new UserStatistics { TotalScore = 2_000_000 };
serverSideStatistics[(userId, "mania")] = new UserStatistics { TotalScore = 1_000_000 };
dummyAPI.LocalUser.Value = new APIUser { Id = userId };
});
}
private void registerForUpdates(long scoreId, RulesetInfo rulesetInfo, Action<SoloStatisticsUpdate> onUpdateReady) =>
AddStep("register for updates", () => subscription = watcher.RegisterForStatisticsUpdateAfter(
new ScoreInfo(Beatmap.Value.BeatmapInfo, new OsuRuleset().RulesetInfo, new RealmUser())
{
Ruleset = rulesetInfo,
OnlineID = scoreId
},
onUpdateReady));
private void feignScoreProcessing(int userId, RulesetInfo rulesetInfo, long newTotalScore)
=> AddStep("feign score processing", () => serverSideStatistics[(userId, rulesetInfo.ShortName)] = new UserStatistics { TotalScore = newTotalScore });
}
}

View File

@ -50,6 +50,8 @@ namespace osu.Game.Tests.Visual.Online
private ChannelManager channelManager;
private TestStandAloneChatDisplay chatDisplay;
private TestStandAloneChatDisplay chatWithTextBox;
private TestStandAloneChatDisplay chatWithTextBox2;
private int messageIdSequence;
private Channel testChannel;
@ -78,7 +80,7 @@ namespace osu.Game.Tests.Visual.Online
private void reinitialiseDrawableDisplay()
{
Children = new[]
Children = new Drawable[]
{
chatDisplay = new TestStandAloneChatDisplay
{
@ -88,13 +90,28 @@ namespace osu.Game.Tests.Visual.Online
Size = new Vector2(400, 80),
Channel = { Value = testChannel },
},
new TestStandAloneChatDisplay(true)
new FillFlowContainer
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Margin = new MarginPadding(20),
Size = new Vector2(400, 150),
Channel = { Value = testChannel },
Children = new[]
{
chatWithTextBox = new TestStandAloneChatDisplay(true)
{
Margin = new MarginPadding(20),
Size = new Vector2(400, 150),
Channel = { Value = testChannel },
},
chatWithTextBox2 = new TestStandAloneChatDisplay(true)
{
Margin = new MarginPadding(20),
Size = new Vector2(400, 150),
Channel = { Value = testChannel },
},
}
}
};
}
@ -351,6 +368,13 @@ namespace osu.Game.Tests.Visual.Online
checkScrolledToBottom();
}
[Test]
public void TestTextBoxSync()
{
AddStep("type 'hello' to text box 1", () => chatWithTextBox.ChildrenOfType<StandAloneChatDisplay.ChatTextBox>().Single().Text = "hello");
AddAssert("text box 2 contains 'hello'", () => chatWithTextBox2.ChildrenOfType<StandAloneChatDisplay.ChatTextBox>().Single().Text == "hello");
}
private void fillChat(int count = 10)
{
AddStep("fill chat", () =>

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;

View File

@ -1,16 +1,16 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Testing;
using osu.Game.Configuration;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
using osu.Game.Overlays.Profile;
using osu.Game.Rulesets.Osu;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Online
@ -20,7 +20,10 @@ namespace osu.Game.Tests.Visual.Online
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
private ProfileHeader header;
[Resolved]
private OsuConfigManager configManager { get; set; } = null!;
private ProfileHeader header = null!;
[SetUpSteps]
public void SetUpSteps()
@ -31,36 +34,53 @@ namespace osu.Game.Tests.Visual.Online
[Test]
public void TestBasic()
{
AddStep("Show example user", () => header.User.Value = TestSceneUserProfileOverlay.TEST_USER);
AddStep("Show example user", () => header.User.Value = new UserProfileData(TestSceneUserProfileOverlay.TEST_USER, new OsuRuleset().RulesetInfo));
}
[Test]
public void TestProfileCoverExpanded()
{
AddStep("Set cover to expanded", () => configManager.SetValue(OsuSetting.ProfileCoverExpanded, true));
AddStep("Show example user", () => header.User.Value = new UserProfileData(TestSceneUserProfileOverlay.TEST_USER, new OsuRuleset().RulesetInfo));
AddUntilStep("Cover is expanded", () => header.ChildrenOfType<UserCoverBackground>().Single().Height, () => Is.GreaterThan(0));
}
[Test]
public void TestProfileCoverCollapsed()
{
AddStep("Set cover to collapsed", () => configManager.SetValue(OsuSetting.ProfileCoverExpanded, false));
AddStep("Show example user", () => header.User.Value = new UserProfileData(TestSceneUserProfileOverlay.TEST_USER, new OsuRuleset().RulesetInfo));
AddUntilStep("Cover is collapsed", () => header.ChildrenOfType<UserCoverBackground>().Single().Height, () => Is.EqualTo(0));
}
[Test]
public void TestOnlineState()
{
AddStep("Show online user", () => header.User.Value = new APIUser
AddStep("Show online user", () => header.User.Value = new UserProfileData(new APIUser
{
Id = 1001,
Username = "IAmOnline",
LastVisit = DateTimeOffset.Now,
IsOnline = true,
});
}, new OsuRuleset().RulesetInfo));
AddStep("Show offline user", () => header.User.Value = new APIUser
AddStep("Show offline user", () => header.User.Value = new UserProfileData(new APIUser
{
Id = 1002,
Username = "IAmOffline",
LastVisit = DateTimeOffset.Now.AddDays(-10),
IsOnline = false,
});
}, new OsuRuleset().RulesetInfo));
}
[Test]
public void TestRankedState()
{
AddStep("Show ranked user", () => header.User.Value = new APIUser
AddStep("Show ranked user", () => header.User.Value = new UserProfileData(new APIUser
{
Id = 2001,
Username = "RankedUser",
Groups = new[] { new APIUserGroup { Colour = "#EB47D0", ShortName = "DEV", Name = "Developers" } },
Statistics = new UserStatistics
{
IsRanked = true,
@ -72,9 +92,9 @@ namespace osu.Game.Tests.Visual.Online
Data = Enumerable.Range(2345, 45).Concat(Enumerable.Range(2109, 40)).ToArray()
},
}
});
}, new OsuRuleset().RulesetInfo));
AddStep("Show unranked user", () => header.User.Value = new APIUser
AddStep("Show unranked user", () => header.User.Value = new UserProfileData(new APIUser
{
Id = 2002,
Username = "UnrankedUser",
@ -88,7 +108,7 @@ namespace osu.Game.Tests.Visual.Online
Data = Enumerable.Range(2345, 85).ToArray()
},
}
});
}, new OsuRuleset().RulesetInfo));
}
}
}

View File

@ -1,14 +1,15 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
using osu.Game.Overlays.Profile;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Online
@ -16,19 +17,91 @@ namespace osu.Game.Tests.Visual.Online
[TestFixture]
public partial class TestSceneUserProfileOverlay : OsuTestScene
{
protected override bool UseOnlineAPI => true;
private DummyAPIAccess dummyAPI => (DummyAPIAccess)API;
private readonly TestUserProfileOverlay profile;
private UserProfileOverlay profile = null!;
[SetUpSteps]
public void SetUp()
{
AddStep("create profile overlay", () => Child = profile = new UserProfileOverlay());
}
[Test]
public void TestBlank()
{
AddStep("show overlay", () => profile.Show());
}
[Test]
public void TestActualUser()
{
AddStep("set up request handling", () =>
{
dummyAPI.HandleRequest = req =>
{
if (req is GetUserRequest getUserRequest)
{
getUserRequest.TriggerSuccess(TEST_USER);
return true;
}
return false;
};
});
AddStep("show user", () => profile.ShowUser(new APIUser { Id = 1 }));
AddToggleStep("toggle visibility", visible => profile.State.Value = visible ? Visibility.Visible : Visibility.Hidden);
AddStep("log out", () => dummyAPI.Logout());
AddStep("log back in", () => dummyAPI.Login("username", "password"));
}
[Test]
public void TestLoading()
{
GetUserRequest pendingRequest = null!;
AddStep("set up request handling", () =>
{
dummyAPI.HandleRequest = req =>
{
if (req is GetUserRequest getUserRequest)
{
pendingRequest = getUserRequest;
return true;
}
return false;
};
});
AddStep("show user", () => profile.ShowUser(new APIUser { Id = 1 }));
AddWaitStep("wait some", 3);
AddStep("complete request", () => pendingRequest.TriggerSuccess(TEST_USER));
}
public static readonly APIUser TEST_USER = new APIUser
{
Username = @"Somebody",
Id = 1,
CountryCode = CountryCode.Unknown,
CountryCode = CountryCode.JP,
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c1.jpg",
JoinDate = DateTimeOffset.Now.AddDays(-1),
LastVisit = DateTimeOffset.Now,
ProfileOrder = new[] { "me" },
Groups = new[]
{
new APIUserGroup { Colour = "#EB47D0", ShortName = "DEV", Name = "Developers" },
new APIUserGroup { Colour = "#A347EB", ShortName = "BN", Name = "Beatmap Nominators", Playmodes = new[] { "mania" } },
new APIUserGroup { Colour = "#A347EB", ShortName = "BN", Name = "Beatmap Nominators", Playmodes = new[] { "osu", "taiko" } }
},
ProfileOrder = new[]
{
@"me",
@"recent_activity",
@"beatmaps",
@"historical",
@"kudosu",
@"top_ranks",
@"medals"
},
Statistics = new UserStatistics
{
IsRanked = true,
@ -65,61 +138,13 @@ namespace osu.Game.Tests.Visual.Online
Title = "osu!volunteer",
Colour = "ff0000",
Achievements = Array.Empty<APIUserAchievement>(),
PlayMode = "osu",
Kudosu = new APIUser.KudosuCount
{
Available = 10,
Total = 50
},
SupportLevel = 2,
};
public TestSceneUserProfileOverlay()
{
Add(profile = new TestUserProfileOverlay());
}
protected override void LoadComplete()
{
base.LoadComplete();
AddStep("Show offline dummy", () => profile.ShowUser(TEST_USER));
AddStep("Show null dummy", () => profile.ShowUser(new APIUser
{
Username = @"Null",
Id = 1,
}));
AddStep("Show ppy", () => profile.ShowUser(new APIUser
{
Username = @"peppy",
Id = 2,
IsSupporter = true,
CountryCode = CountryCode.AU,
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg"
}));
AddStep("Show flyte", () => profile.ShowUser(new APIUser
{
Username = @"flyte",
Id = 3103765,
CountryCode = CountryCode.JP,
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg"
}));
AddStep("Show bancho", () => profile.ShowUser(new APIUser
{
Username = @"BanchoBot",
Id = 3,
IsBot = true,
CountryCode = CountryCode.SH,
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c4.jpg"
}));
AddStep("Show ppy from username", () => profile.ShowUser(new APIUser { Username = @"peppy" }));
AddStep("Show flyte from username", () => profile.ShowUser(new APIUser { Username = @"flyte" }));
AddStep("Hide", profile.Hide);
AddStep("Show without reload", profile.Show);
}
private partial class TestUserProfileOverlay : UserProfileOverlay
{
public new ProfileHeader Header => base.Header;
}
}
}

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using NUnit.Framework;
using osu.Framework.Graphics;
@ -14,7 +12,7 @@ namespace osu.Game.Tests.Visual.Online
[TestFixture]
public partial class TestSceneUserProfilePreviousUsernames : OsuTestScene
{
private PreviousUsernames container;
private PreviousUsernames container = null!;
[SetUp]
public void SetUp() => Schedule(() =>
@ -50,7 +48,7 @@ namespace osu.Game.Tests.Visual.Online
AddUntilStep("Is hidden", () => container.Alpha == 0);
}
private static readonly APIUser[] users =
private static readonly APIUser?[] users =
{
new APIUser { Id = 1, PreviousUsernames = new[] { "username1" } },
new APIUser { Id = 2, PreviousUsernames = new[] { "longusername", "longerusername" } },

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
@ -12,7 +10,9 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
using osu.Game.Overlays.Profile;
using osu.Game.Overlays.Profile.Sections;
using osu.Game.Rulesets.Osu;
namespace osu.Game.Tests.Visual.Online
{
@ -46,7 +46,7 @@ namespace osu.Game.Tests.Visual.Online
}
});
AddStep("Show cookiezi", () => ranks.User.Value = new APIUser { Id = 124493 });
AddStep("Show cookiezi", () => ranks.User.Value = new UserProfileData(new APIUser { Id = 124493 }, new OsuRuleset().RulesetInfo));
}
}
}

View File

@ -16,13 +16,17 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Graphics.Containers.Markdown;
using osu.Game.Graphics.Containers.Markdown.Footnotes;
using osu.Game.Overlays;
using osu.Game.Overlays.Wiki.Markdown;
using osu.Game.Users.Drawables;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Online
{
public partial class TestSceneWikiMarkdownContainer : OsuTestScene
public partial class TestSceneWikiMarkdownContainer : OsuManualInputManagerTestScene
{
private OverlayScrollContainer scrollContainer;
private TestMarkdownContainer markdownContainer;
[Cached]
@ -38,15 +42,25 @@ namespace osu.Game.Tests.Visual.Online
Colour = overlayColour.Background5,
RelativeSizeAxes = Axes.Both,
},
new BasicScrollContainer
scrollContainer = new OverlayScrollContainer
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(20),
Child = markdownContainer = new TestMarkdownContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
}
}
};
scrollContainer.Child = new DependencyProvidingContainer
{
CachedDependencies = new (Type, object)[]
{
(typeof(OverlayScrollContainer), scrollContainer)
},
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Child = markdownContainer = new TestMarkdownContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
}
};
});
@ -109,7 +123,7 @@ needs_cleanup: true
AddStep("Add absolute image", () =>
{
markdownContainer.CurrentPath = "https://dev.ppy.sh";
markdownContainer.Text = "![intro](/wiki/Interface/img/intro-screen.jpg)";
markdownContainer.Text = "![intro](/wiki/images/Client/Interface/img/intro-screen.jpg)";
});
}
@ -119,7 +133,7 @@ needs_cleanup: true
AddStep("Add relative image", () =>
{
markdownContainer.CurrentPath = "https://dev.ppy.sh/wiki/Interface/";
markdownContainer.Text = "![intro](img/intro-screen.jpg)";
markdownContainer.Text = "![intro](../images/Client/Interface/img/intro-screen.jpg)";
});
}
@ -131,7 +145,7 @@ needs_cleanup: true
markdownContainer.CurrentPath = "https://dev.ppy.sh/wiki/Interface/";
markdownContainer.Text = @"Line before image
![play menu](img/play-menu.jpg ""Main Menu in osu!"")
![play menu](../images/Client/Interface/img/play-menu.jpg ""Main Menu in osu!"")
Line after image";
});
@ -156,12 +170,12 @@ Line after image";
markdownContainer.Text = @"
| Image | Name | Effect |
| :-: | :-: | :-- |
| ![](/wiki/Skinning/Interface/img/hit300.png ""300"") | 300 | A possible score when tapping a hit circle precisely on time, completing a Slider and keeping the cursor over every tick, or completing a Spinner with the Spinner Metre full. A score of 300 appears in an blue score by default. Scoring nothing except 300s in a beatmap will award the player with the SS or SSH grade. |
| ![](/wiki/Skinning/Interface/img/hit300g.png ""Geki"") | (激) Geki | A term from Ouendan, called Elite Beat! in EBA. Appears when playing the last element in a combo in which the player has scored only 300s. Getting a Geki will give a sizable boost to the Life Bar. By default, it is blue. |
| ![](/wiki/Skinning/Interface/img/hit100.png ""100"") | 100 | A possible score one can get when tapping a Hit Object slightly late or early, completing a Slider and missing a number of ticks, or completing a Spinner with the Spinner Meter almost full. A score of 100 appears in a green score by default. When very skilled players test a beatmap and they get a lot of 100s, this may mean that the beatmap does not have correct timing. |
| ![](/wiki/Skinning/Interface/img/hit300k.png ""300 Katu"") ![](/wiki/Skinning/Interface/img/hit100k.png ""100 Katu"") | (喝) Katu or Katsu | A term from Ouendan, called Beat! in EBA. Appears when playing the last element in a combo in which the player has scored at least one 100, but no 50s or misses. Getting a Katu will give a small boost to the Life Bar. By default, it is coloured green or blue depending on whether the Katu itself is a 100 or a 300. |
| ![](/wiki/Skinning/Interface/img/hit50.png ""50"") | 50 | A possible score one can get when tapping a hit circle rather early or late but not early or late enough to cause a miss, completing a Slider and missing a lot of ticks, or completing a Spinner with the Spinner Metre close to full. A score of 50 appears in a orange score by default. Scoring a 50 in a combo will prevent the appearance of a Katu or a Geki at the combo's end. |
| ![](/wiki/Skinning/Interface/img/hit0.png ""Miss"") | Miss | A possible score one can get when not tapping a hit circle or too early (based on OD and AR, it may *shake* instead), not tapping or holding the Slider at least once, or completing a Spinner with low Spinner Metre fill. Scoring a Miss will reset the current combo to 0 and will prevent the appearance of a Katu or a Geki at the combo's end. |
| ![](/wiki/images/shared/judgement/osu!/hit300.png ""300"") | 300 | A possible score when tapping a hit circle precisely on time, completing a Slider and keeping the cursor over every tick, or completing a Spinner with the Spinner Metre full. A score of 300 appears in an blue score by default. Scoring nothing except 300s in a beatmap will award the player with the SS or SSH grade. |
| ![](/wiki/images/shared/judgement/osu!/hit300g.png ""Geki"") | (激) Geki | A term from Ouendan, called Elite Beat! in EBA. Appears when playing the last element in a combo in which the player has scored only 300s. Getting a Geki will give a sizable boost to the Life Bar. By default, it is blue. |
| ![](/wiki/images/shared/judgement/osu!/hit100.png ""100"") | 100 | A possible score one can get when tapping a Hit Object slightly late or early, completing a Slider and missing a number of ticks, or completing a Spinner with the Spinner Meter almost full. A score of 100 appears in a green score by default. When very skilled players test a beatmap and they get a lot of 100s, this may mean that the beatmap does not have correct timing. |
| ![](/wiki/images/shared/judgement/osu!/hit300k.png ""300 Katu"") ![](/wiki/Skinning/Interface/img/hit100k.png ""100 Katu"") | (喝) Katu or Katsu | A term from Ouendan, called Beat! in EBA. Appears when playing the last element in a combo in which the player has scored at least one 100, but no 50s or misses. Getting a Katu will give a small boost to the Life Bar. By default, it is coloured green or blue depending on whether the Katu itself is a 100 or a 300. |
| ![](/wiki/images/shared/judgement/osu!/hit50.png ""50"") | 50 | A possible score one can get when tapping a hit circle rather early or late but not early or late enough to cause a miss, completing a Slider and missing a lot of ticks, or completing a Spinner with the Spinner Metre close to full. A score of 50 appears in a orange score by default. Scoring a 50 in a combo will prevent the appearance of a Katu or a Geki at the combo's end. |
| ![](/wiki/images/shared/judgement/osu!/hit0.png ""Miss"") | Miss | A possible score one can get when not tapping a hit circle or too early (based on OD and AR, it may *shake* instead), not tapping or holding the Slider at least once, or completing a Spinner with low Spinner Metre fill. Scoring a Miss will reset the current combo to 0 and will prevent the appearance of a Katu or a Geki at the combo's end. |
";
});
}
@ -172,7 +186,7 @@ Line after image";
AddStep("Add image", () =>
{
markdownContainer.CurrentPath = "https://dev.ppy.sh/wiki/osu!_Program_Files/";
markdownContainer.Text = "![](img/file_structure.jpg \"The file structure of osu!'s installation folder, on Windows and macOS\")";
markdownContainer.Text = "![](../images/Client/Program_files/img/file_structure.jpg \"The file structure of osu!'s installation folder, on Windows and macOS\")";
});
AddUntilStep("Wait image to load", () => markdownContainer.ChildrenOfType<DelayedLoadWrapper>().First().DelayedLoadCompleted);
@ -197,6 +211,87 @@ Line after image";
markdownContainer.CurrentPath = @"https://dev.ppy.sh";
markdownContainer.Text = "::{flag=\"AU\"}:: ::{flag=\"ZZ\"}::";
});
AddAssert("Two flags visible", () => markdownContainer.ChildrenOfType<DrawableFlag>().Count(), () => Is.EqualTo(2));
}
[Test]
public void TestHeadingWithIdAttribute()
{
AddStep("Add heading with ID", () =>
{
markdownContainer.Text = "# This is a heading with an ID {#this-is-the-id}";
});
AddAssert("ID not visible", () => markdownContainer.ChildrenOfType<SpriteText>().All(spriteText => spriteText.Text != "{#this-is-the-id}"));
}
[Test]
public void TestFootnotes()
{
AddStep("set content", () => markdownContainer.Text = @"This text has a footnote[^test].
Here's some more text[^test2] with another footnote!
# Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nullam efficitur laoreet posuere. Ut accumsan tortor in ipsum tincidunt ultrices. Suspendisse a malesuada tellus. Pellentesque habitant morbi tristique senectus et netus et malesuada fames ac turpis egestas. Fusce a sagittis nibh. In et velit sit amet mauris aliquet consectetur quis vehicula lorem. Etiam sit amet tellus ac velit ornare maximus. Donec quis metus eget libero ullamcorper imperdiet id vitae arcu. Vivamus iaculis rhoncus purus malesuada mollis. Vestibulum dictum at nisi sed tincidunt. Suspendisse finibus, ipsum ut dapibus commodo, leo eros porttitor sapien, non scelerisque nisi ligula sed ex. Pellentesque magna orci, hendrerit eu iaculis sit amet, ullamcorper in urna. Vivamus dictum mauris orci, nec facilisis dolor fringilla eu. Sed at porttitor nisi, at venenatis urna. Ut at orci vitae libero semper ullamcorper eu ut risus. Mauris hendrerit varius enim, ut varius nisi feugiat mattis.
## In at eros urna. Sed ipsum lorem, tempor sit amet purus in, vehicula pellentesque leo. Fusce volutpat pellentesque velit sit amet porttitor. Nulla eget erat ex. Praesent eu lacinia est, quis vehicula lacus. Donec consequat ultrices neque, at finibus quam efficitur vel. Vestibulum molestie nisl sit amet metus semper, at vestibulum massa rhoncus. Quisque imperdiet suscipit augue, et dignissim odio eleifend ut.
Aliquam sed vestibulum mauris, ut lobortis elit. Sed quis lacinia erat. Nam ultricies, risus non pellentesque sollicitudin, mauris dolor tincidunt neque, ac porta ipsum dui quis libero. Integer eget velit neque. Vestibulum venenatis mauris vitae rutrum vestibulum. Maecenas suscipit eu purus eu tempus. Nam dui nisl, bibendum condimentum mollis et, gravida vel dui. Sed et eros rutrum, facilisis sapien eu, mattis ligula. Fusce finibus pulvinar dolor quis consequat.
Donec ipsum felis, feugiat vel fermentum at, commodo eu sapien. Suspendisse nec enim vitae felis laoreet laoreet. Phasellus purus quam, fermentum a pharetra vel, tempor et urna. Integer vitae quam diam. Aliquam tincidunt tortor a iaculis convallis. Suspendisse potenti. Cras quis risus quam. Nullam tincidunt in lorem posuere sagittis.
Phasellus eu nunc nec ligula semper fringilla. Aliquam magna neque, placerat sed urna tristique, laoreet pharetra nulla. Vivamus maximus turpis purus, eu viverra dolor sodales porttitor. Praesent bibendum sapien purus, sed ultricies dolor iaculis sed. Fusce congue hendrerit malesuada. Nulla nulla est, auctor ac fringilla sed, ornare a lorem. Donec quis velit imperdiet, imperdiet sem non, pellentesque sapien. Maecenas in orci id ipsum placerat facilisis non sed nisi. Duis dictum lorem sodales odio dictum eleifend. Vestibulum bibendum euismod quam, eget pharetra orci facilisis sed. Vivamus at diam non ipsum consequat tristique. Pellentesque gravida dignissim pellentesque. Donec ullamcorper lacinia orci, id consequat purus faucibus quis. Phasellus metus nunc, iaculis a interdum vel, congue sed erat. Orci varius natoque penatibus et magnis dis parturient montes, nascetur ridiculus mus. Etiam eros libero, hendrerit luctus nulla vitae, luctus maximus nunc.
[^test]: This is a **footnote**.
[^test2]: This is another footnote [with a link](https://google.com/)!");
AddStep("shrink scroll height", () => scrollContainer.Height = 0.5f);
AddStep("press second footnote link", () =>
{
InputManager.MoveMouseTo(markdownContainer.ChildrenOfType<OsuMarkdownFootnoteLink>().ElementAt(1));
InputManager.Click(MouseButton.Left);
});
AddUntilStep("second footnote scrolled into view", () =>
{
var footnote = markdownContainer.ChildrenOfType<OsuMarkdownFootnote>().ElementAt(1);
return scrollContainer.ScreenSpaceDrawQuad.Contains(footnote.ScreenSpaceDrawQuad.TopLeft)
&& scrollContainer.ScreenSpaceDrawQuad.Contains(footnote.ScreenSpaceDrawQuad.BottomRight);
});
AddStep("press first footnote backlink", () =>
{
InputManager.MoveMouseTo(markdownContainer.ChildrenOfType<OsuMarkdownFootnoteBacklink>().First());
InputManager.Click(MouseButton.Left);
});
AddUntilStep("first footnote link scrolled into view", () =>
{
var footnote = markdownContainer.ChildrenOfType<OsuMarkdownFootnoteLink>().First();
return scrollContainer.ScreenSpaceDrawQuad.Contains(footnote.ScreenSpaceDrawQuad.TopLeft)
&& scrollContainer.ScreenSpaceDrawQuad.Contains(footnote.ScreenSpaceDrawQuad.BottomRight);
});
}
[Test]
public void TestCodeSyntax()
{
AddStep("set content", () =>
{
markdownContainer.Text = @"
This is a paragraph containing `inline code` synatax.
Oh wow I do love the `WikiMarkdownContainer`, it is very cool!
This is a line before the fenced code block:
```csharp
public class WikiMarkdownContainer : MarkdownContainer
{
public WikiMarkdownContainer()
{
this.foo = bar;
}
}
```
This is a line after the fenced code block!
";
});
}
private partial class TestMarkdownContainer : WikiMarkdownContainer

View File

@ -4,8 +4,11 @@
#nullable disable
using System;
using System.Linq;
using System.Net;
using NUnit.Framework;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Testing;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
@ -29,6 +32,15 @@ namespace osu.Game.Tests.Visual.Online
AddStep("Show main page", () => wiki.Show());
}
[Test]
public void TestCancellationDoesntShowError()
{
AddStep("Show main page", () => wiki.Show());
AddStep("Show another page", () => wiki.ShowPage("Article_styling_criteria/Formatting"));
AddUntilStep("Current path is not error", () => wiki.CurrentPath != "error");
}
[Test]
public void TestArticlePage()
{
@ -56,7 +68,9 @@ namespace osu.Game.Tests.Visual.Online
public void TestErrorPage()
{
setUpWikiResponse(responseArticlePage);
AddStep("Show Error Page", () => wiki.ShowPage("Error"));
AddStep("Show nonexistent page", () => wiki.ShowPage("This_page_will_error_out"));
AddUntilStep("Wait for error page", () => wiki.CurrentPath == "error");
AddUntilStep("Error message correct", () => wiki.ChildrenOfType<SpriteText>().Any(text => text.Text == "\"This_page_will_error_out\"."));
}
private void setUpWikiResponse(APIWikiPage r, string redirectionPath = null)

View File

@ -79,7 +79,7 @@ namespace osu.Game.Tests.Visual.Playlists
AddUntilStep("Leaderboard shows two aggregate scores", () => match.ChildrenOfType<MatchLeaderboardScore>().Count(s => s.ScoreText.Text != "0") == 2);
AddStep("start match", () => match.ChildrenOfType<PlaylistsReadyButton>().First().TriggerClick());
ClickButtonWhenEnabled<PlaylistsReadyButton>();
AddUntilStep("player loader loaded", () => Stack.CurrentScreen is PlayerLoader);
}

View File

@ -0,0 +1,117 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Online.Solo;
using osu.Game.Scoring;
using osu.Game.Screens.Ranking.Statistics.User;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Ranking
{
public partial class TestSceneOverallRanking : OsuTestScene
{
private OverallRanking overallRanking = null!;
[Test]
public void TestUpdatePending()
{
createDisplay();
}
[Test]
public void TestAllIncreased()
{
createDisplay();
displayUpdate(
new UserStatistics
{
GlobalRank = 12_345,
Accuracy = 98.99,
MaxCombo = 2_322,
RankedScore = 23_123_543_456,
TotalScore = 123_123_543_456,
PP = 5_072
},
new UserStatistics
{
GlobalRank = 1_234,
Accuracy = 99.07,
MaxCombo = 2_352,
RankedScore = 23_124_231_435,
TotalScore = 123_124_231_435,
PP = 5_434
});
}
[Test]
public void TestAllDecreased()
{
createDisplay();
displayUpdate(
new UserStatistics
{
GlobalRank = 1_234,
Accuracy = 99.07,
MaxCombo = 2_352,
RankedScore = 23_124_231_435,
TotalScore = 123_124_231_435,
PP = 5_434
},
new UserStatistics
{
GlobalRank = 12_345,
Accuracy = 98.99,
MaxCombo = 2_322,
RankedScore = 23_123_543_456,
TotalScore = 123_123_543_456,
PP = 5_072
});
}
[Test]
public void TestNoChanges()
{
var statistics = new UserStatistics
{
GlobalRank = 12_345,
Accuracy = 98.99,
MaxCombo = 2_322,
RankedScore = 23_123_543_456,
TotalScore = 123_123_543_456,
PP = 5_072
};
createDisplay();
displayUpdate(statistics, statistics);
}
[Test]
public void TestNotRanked()
{
var statistics = new UserStatistics
{
GlobalRank = null,
Accuracy = 98.99,
MaxCombo = 2_322,
RankedScore = 23_123_543_456,
TotalScore = 123_123_543_456,
PP = null
};
createDisplay();
displayUpdate(statistics, statistics);
}
private void createDisplay() => AddStep("create display", () => Child = overallRanking = new OverallRanking
{
Width = 400,
Anchor = Anchor.Centre,
Origin = Anchor.Centre
});
private void displayUpdate(UserStatistics before, UserStatistics after) =>
AddStep("display update", () => overallRanking.StatisticsUpdate.Value = new SoloStatisticsUpdate(new ScoreInfo(), before, after));
}
}

View File

@ -16,7 +16,9 @@ using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Taiko;
using osu.Game.Screens.Select;
using osu.Game.Screens.Select.Carousel;
using osu.Game.Screens.Select.Filter;
@ -72,7 +74,7 @@ namespace osu.Game.Tests.Visual.SongSelect
var visibleBeatmapPanels = carousel.Items.OfType<DrawableCarouselBeatmap>().Where(p => p.IsPresent).ToArray();
return visibleBeatmapPanels.Length == 1
&& visibleBeatmapPanels.Count(p => ((CarouselBeatmap)p.Item).BeatmapInfo.Ruleset.OnlineID == 0) == 1;
&& visibleBeatmapPanels.Count(p => ((CarouselBeatmap)p.Item)!.BeatmapInfo.Ruleset.OnlineID == 0) == 1;
});
AddStep("filter to ruleset 1", () => carousel.Filter(new FilterCriteria
@ -86,8 +88,8 @@ namespace osu.Game.Tests.Visual.SongSelect
var visibleBeatmapPanels = carousel.Items.OfType<DrawableCarouselBeatmap>().Where(p => p.IsPresent).ToArray();
return visibleBeatmapPanels.Length == 2
&& visibleBeatmapPanels.Count(p => ((CarouselBeatmap)p.Item).BeatmapInfo.Ruleset.OnlineID == 0) == 1
&& visibleBeatmapPanels.Count(p => ((CarouselBeatmap)p.Item).BeatmapInfo.Ruleset.OnlineID == 1) == 1;
&& visibleBeatmapPanels.Count(p => ((CarouselBeatmap)p.Item)!.BeatmapInfo.Ruleset.OnlineID == 0) == 1
&& visibleBeatmapPanels.Count(p => ((CarouselBeatmap)p.Item)!.BeatmapInfo.Ruleset.OnlineID == 1) == 1;
});
AddStep("filter to ruleset 2", () => carousel.Filter(new FilterCriteria
@ -101,8 +103,8 @@ namespace osu.Game.Tests.Visual.SongSelect
var visibleBeatmapPanels = carousel.Items.OfType<DrawableCarouselBeatmap>().Where(p => p.IsPresent).ToArray();
return visibleBeatmapPanels.Length == 2
&& visibleBeatmapPanels.Count(p => ((CarouselBeatmap)p.Item).BeatmapInfo.Ruleset.OnlineID == 0) == 1
&& visibleBeatmapPanels.Count(p => ((CarouselBeatmap)p.Item).BeatmapInfo.Ruleset.OnlineID == 2) == 1;
&& visibleBeatmapPanels.Count(p => ((CarouselBeatmap)p.Item!).BeatmapInfo.Ruleset.OnlineID == 0) == 1
&& visibleBeatmapPanels.Count(p => ((CarouselBeatmap)p.Item!).BeatmapInfo.Ruleset.OnlineID == 2) == 1;
});
}
@ -578,10 +580,9 @@ namespace osu.Game.Tests.Visual.SongSelect
/// Ensures stability is maintained on different sort modes for items with equal properties.
/// </summary>
[Test]
public void TestSortingStability()
public void TestSortingStabilityDateAdded()
{
var sets = new List<BeatmapSetInfo>();
int idOffset = 0;
AddStep("Populuate beatmap sets", () =>
{
@ -591,38 +592,34 @@ namespace osu.Game.Tests.Visual.SongSelect
{
var set = TestResources.CreateTestBeatmapSetInfo();
set.DateAdded = DateTimeOffset.FromUnixTimeSeconds(i);
// only need to set the first as they are a shared reference.
var beatmap = set.Beatmaps.First();
beatmap.Metadata.Artist = $"artist {i / 2}";
beatmap.Metadata.Title = $"title {9 - i}";
beatmap.Metadata.Artist = "a";
beatmap.Metadata.Title = "b";
sets.Add(set);
}
idOffset = sets.First().OnlineID;
});
loadBeatmaps(sets);
AddStep("Sort by artist", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Artist }, false));
AddAssert("Items remain in original order", () => carousel.BeatmapSets.Select((set, index) => set.OnlineID == idOffset + index).All(b => b));
AddStep("Sort by title", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Title }, false));
AddAssert("Items are in reverse order", () => carousel.BeatmapSets.Select((set, index) => set.OnlineID == idOffset + sets.Count - index - 1).All(b => b));
AddAssert("Items remain in descending added order", () => carousel.BeatmapSets.Select(s => s.DateAdded), () => Is.Ordered.Descending);
AddStep("Sort by artist", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Artist }, false));
AddAssert("Items reset to original order", () => carousel.BeatmapSets.Select((set, index) => set.OnlineID == idOffset + index).All(b => b));
AddAssert("Items remain in descending added order", () => carousel.BeatmapSets.Select(s => s.DateAdded), () => Is.Ordered.Descending);
}
/// <summary>
/// Ensures stability is maintained on different sort modes while a new item is added to the carousel.
/// </summary>
[Test]
public void TestSortingStabilityWithNewItems()
public void TestSortingStabilityWithRemovedAndReaddedItem()
{
List<BeatmapSetInfo> sets = new List<BeatmapSetInfo>();
int idOffset = 0;
AddStep("Populuate beatmap sets", () =>
{
@ -638,16 +635,68 @@ namespace osu.Game.Tests.Visual.SongSelect
beatmap.Metadata.Artist = "same artist";
beatmap.Metadata.Title = "same title";
// testing the case where DateAdded happens to equal (quite rare).
set.DateAdded = DateTimeOffset.UnixEpoch;
sets.Add(set);
}
idOffset = sets.First().OnlineID;
});
Guid[] originalOrder = null!;
loadBeatmaps(sets);
AddStep("Sort by artist", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Artist }, false));
assertOriginalOrderMaintained();
AddAssert("Items in descending added order", () => carousel.BeatmapSets.Select(s => s.DateAdded), () => Is.Ordered.Descending);
AddStep("Save order", () => originalOrder = carousel.BeatmapSets.Select(s => s.ID).ToArray());
AddStep("Remove item", () => carousel.RemoveBeatmapSet(sets[1]));
AddStep("Re-add item", () => carousel.UpdateBeatmapSet(sets[1]));
AddAssert("Order didn't change", () => carousel.BeatmapSets.Select(s => s.ID), () => Is.EqualTo(originalOrder));
AddStep("Sort by title", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Title }, false));
AddAssert("Order didn't change", () => carousel.BeatmapSets.Select(s => s.ID), () => Is.EqualTo(originalOrder));
}
/// <summary>
/// Ensures stability is maintained on different sort modes while a new item is added to the carousel.
/// </summary>
[Test]
public void TestSortingStabilityWithNewItems()
{
List<BeatmapSetInfo> sets = new List<BeatmapSetInfo>();
AddStep("Populuate beatmap sets", () =>
{
sets.Clear();
for (int i = 0; i < 3; i++)
{
var set = TestResources.CreateTestBeatmapSetInfo(3);
// only need to set the first as they are a shared reference.
var beatmap = set.Beatmaps.First();
beatmap.Metadata.Artist = "same artist";
beatmap.Metadata.Title = "same title";
// testing the case where DateAdded happens to equal (quite rare).
set.DateAdded = DateTimeOffset.UnixEpoch;
sets.Add(set);
}
});
Guid[] originalOrder = null!;
loadBeatmaps(sets);
AddStep("Sort by artist", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Artist }, false));
AddAssert("Items in descending added order", () => carousel.BeatmapSets.Select(s => s.DateAdded), () => Is.Ordered.Descending);
AddStep("Save order", () => originalOrder = carousel.BeatmapSets.Select(s => s.ID).ToArray());
AddStep("Add new item", () =>
{
@ -659,19 +708,18 @@ namespace osu.Game.Tests.Visual.SongSelect
beatmap.Metadata.Artist = "same artist";
beatmap.Metadata.Title = "same title";
set.DateAdded = DateTimeOffset.FromUnixTimeSeconds(1);
carousel.UpdateBeatmapSet(set);
// add set to expected ordering
originalOrder = originalOrder.Prepend(set.ID).ToArray();
});
assertOriginalOrderMaintained();
AddAssert("Order didn't change", () => carousel.BeatmapSets.Select(s => s.ID), () => Is.EqualTo(originalOrder));
AddStep("Sort by title", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Title }, false));
assertOriginalOrderMaintained();
void assertOriginalOrderMaintained()
{
AddAssert("Items remain in original order",
() => carousel.BeatmapSets.Select(s => s.OnlineID), () => Is.EqualTo(carousel.BeatmapSets.Select((set, index) => idOffset + index)));
}
AddAssert("Order didn't change", () => carousel.BeatmapSets.Select(s => s.ID), () => Is.EqualTo(originalOrder));
}
[Test]
@ -926,10 +974,7 @@ namespace osu.Game.Tests.Visual.SongSelect
// 10 sets that go osu! -> taiko -> catch -> osu! -> ...
for (int i = 0; i < 10; i++)
{
var rulesetInfo = rulesets.AvailableRulesets.ElementAt(i % 3);
sets.Add(TestResources.CreateTestBeatmapSetInfo(5, new[] { rulesetInfo }));
}
sets.Add(TestResources.CreateTestBeatmapSetInfo(5, new[] { getRuleset(i) }));
// Sort mode is important to keep the ruleset order
loadBeatmaps(sets, () => new FilterCriteria { Sort = SortMode.Title });
@ -937,13 +982,29 @@ namespace osu.Game.Tests.Visual.SongSelect
for (int i = 1; i < 10; i++)
{
var rulesetInfo = rulesets.AvailableRulesets.ElementAt(i % 3);
var rulesetInfo = getRuleset(i % 3);
AddStep($"Set ruleset to {rulesetInfo.ShortName}", () =>
{
carousel.Filter(new FilterCriteria { Ruleset = rulesetInfo, Sort = SortMode.Title }, false);
});
waitForSelection(i + 1, 1);
}
static RulesetInfo getRuleset(int index)
{
switch (index % 3)
{
default:
return new OsuRuleset().RulesetInfo;
case 1:
return new TaikoRuleset().RulesetInfo;
case 2:
return new CatchRuleset().RulesetInfo;
}
}
}
[Test]
@ -953,10 +1014,7 @@ namespace osu.Game.Tests.Visual.SongSelect
// 10 sets that go taiko, osu!, osu!, osu!, taiko, osu!, osu!, osu!, ...
for (int i = 0; i < 10; i++)
{
var rulesetInfo = rulesets.AvailableRulesets.ElementAt(i % 4 == 0 ? 1 : 0);
sets.Add(TestResources.CreateTestBeatmapSetInfo(5, new[] { rulesetInfo }));
}
sets.Add(TestResources.CreateTestBeatmapSetInfo(5, new[] { getRuleset(i) }));
// Sort mode is important to keep the ruleset order
loadBeatmaps(sets, () => new FilterCriteria { Sort = SortMode.Title });
@ -974,6 +1032,18 @@ namespace osu.Game.Tests.Visual.SongSelect
carousel.Filter(new FilterCriteria { Sort = SortMode.Title }, false);
});
}
static RulesetInfo getRuleset(int index)
{
switch (index % 4)
{
case 0:
return new TaikoRuleset().RulesetInfo;
default:
return new OsuRuleset().RulesetInfo;
}
}
}
private void loadBeatmaps(List<BeatmapSetInfo> beatmapSets = null, Func<FilterCriteria> initialCriteria = null, Action<BeatmapCarousel> carouselAdjust = null, int? count = null,
@ -1069,7 +1139,7 @@ namespace osu.Game.Tests.Visual.SongSelect
return Precision.AlmostEquals(
carousel.ScreenSpaceDrawQuad.Centre,
carousel.Items
.First(i => i.Item.State.Value == CarouselItemState.Selected)
.First(i => i.Item?.State.Value == CarouselItemState.Selected)
.ScreenSpaceDrawQuad.Centre, 100);
});
}
@ -1103,7 +1173,7 @@ namespace osu.Game.Tests.Visual.SongSelect
if (currentlySelected == null)
return true;
return currentlySelected.Item.Visible;
return currentlySelected.Item!.Visible;
}
private void checkInvisibleDifficultiesUnselectable()

View File

@ -208,7 +208,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("select next and enter", () =>
{
InputManager.MoveMouseTo(songSelect!.Carousel.ChildrenOfType<DrawableCarouselBeatmap>()
.First(b => !((CarouselBeatmap)b.Item).BeatmapInfo.Equals(songSelect!.Carousel.SelectedBeatmapInfo)));
.First(b => !((CarouselBeatmap)b.Item!).BeatmapInfo.Equals(songSelect!.Carousel.SelectedBeatmapInfo)));
InputManager.Click(MouseButton.Left);
@ -235,7 +235,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("select next and enter", () =>
{
InputManager.MoveMouseTo(songSelect!.Carousel.ChildrenOfType<DrawableCarouselBeatmap>()
.First(b => !((CarouselBeatmap)b.Item).BeatmapInfo.Equals(songSelect!.Carousel.SelectedBeatmapInfo)));
.First(b => !((CarouselBeatmap)b.Item!).BeatmapInfo.Equals(songSelect!.Carousel.SelectedBeatmapInfo)));
InputManager.PressButton(MouseButton.Left);
@ -614,7 +614,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddAssert("selected only shows expected ruleset (plus converts)", () =>
{
var selectedPanel = songSelect!.Carousel.ChildrenOfType<DrawableCarouselBeatmapSet>().First(s => s.Item.State.Value == CarouselItemState.Selected);
var selectedPanel = songSelect!.Carousel.ChildrenOfType<DrawableCarouselBeatmapSet>().First(s => s.Item!.State.Value == CarouselItemState.Selected);
// special case for converts checked here.
return selectedPanel.ChildrenOfType<FilterableDifficultyIcon>().All(i =>
@ -1064,6 +1064,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddAssert("options enabled", () => songSelect.ChildrenOfType<FooterButtonOptions>().Single().Enabled.Value);
AddStep("delete all beatmaps", () => manager.Delete());
AddUntilStep("wait for no beatmap", () => Beatmap.IsDefault);
AddAssert("options disabled", () => !songSelect.ChildrenOfType<FooterButtonOptions>().Single().Enabled.Value);
}

View File

@ -136,7 +136,7 @@ namespace osu.Game.Tests.Visual.SongSelect
if (testRequest.Progress >= 0.5f)
{
testRequest.TriggerFailure(new Exception());
testRequest.TriggerFailure(new InvalidOperationException());
return true;
}
}

View File

@ -0,0 +1,129 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Game.Overlays.Settings;
using NUnit.Framework;
using osuTK;
using osu.Game.Overlays;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Graphics.UserInterface;
using osu.Framework.Allocation;
using osu.Game.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osuTK.Graphics;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Tests.Visual.UserInterface
{
public partial class TestSceneButtonsInput : OsuManualInputManagerTestScene
{
private const int width = 500;
[Cached]
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
private readonly SettingsButton settingsButton;
private readonly OsuClickableContainer clickableContainer;
private readonly RoundedButton roundedButton;
private readonly ShearedButton shearedButton;
public TestSceneButtonsInput()
{
Add(new FillFlowContainer
{
AutoSizeAxes = Axes.Y,
Width = 500,
Spacing = new Vector2(0, 5),
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
clickableContainer = new OsuClickableContainer
{
RelativeSizeAxes = Axes.X,
Height = 40,
Enabled = { Value = true },
Masking = true,
CornerRadius = 20,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Red
},
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = "Rounded clickable container"
}
}
},
settingsButton = new SettingsButton
{
Enabled = { Value = true },
Text = "Settings button"
},
roundedButton = new RoundedButton
{
RelativeSizeAxes = Axes.X,
Enabled = { Value = true },
Text = "Rounded button"
},
shearedButton = new ShearedButton(width)
{
Text = "Sheared button",
LighterColour = Colour4.FromHex("#FFFFFF"),
DarkerColour = Colour4.FromHex("#FFCC22"),
TextColour = Colour4.Black,
Height = 40,
Enabled = { Value = true },
Padding = new MarginPadding(0)
}
}
});
}
[Test]
public void TestSettingsButtonInput()
{
AddStep("Move cursor to button", () => InputManager.MoveMouseTo(settingsButton));
AddAssert("Button is hovered", () => settingsButton.IsHovered);
AddStep("Move cursor to padded area", () => InputManager.MoveMouseTo(settingsButton.ScreenSpaceDrawQuad.TopLeft + new Vector2(SettingsPanel.CONTENT_MARGINS / 2f, 10)));
AddAssert("Cursor within a button", () => settingsButton.ScreenSpaceDrawQuad.Contains(InputManager.CurrentState.Mouse.Position));
AddAssert("Button is not hovered", () => !settingsButton.IsHovered);
}
[Test]
public void TestRoundedButtonInput()
{
AddStep("Move cursor to button", () => InputManager.MoveMouseTo(roundedButton));
AddAssert("Button is hovered", () => roundedButton.IsHovered);
AddStep("Move cursor to corner", () => InputManager.MoveMouseTo(roundedButton.ScreenSpaceDrawQuad.TopLeft + Vector2.One));
AddAssert("Cursor within a button", () => roundedButton.ScreenSpaceDrawQuad.Contains(InputManager.CurrentState.Mouse.Position));
AddAssert("Button is not hovered", () => !roundedButton.IsHovered);
}
[Test]
public void TestShearedButtonInput()
{
AddStep("Move cursor to button", () => InputManager.MoveMouseTo(shearedButton));
AddAssert("Button is hovered", () => shearedButton.IsHovered);
AddStep("Move cursor to corner", () => InputManager.MoveMouseTo(shearedButton.ScreenSpaceDrawQuad.TopLeft + Vector2.One));
AddAssert("Cursor within a button", () => shearedButton.ScreenSpaceDrawQuad.Contains(InputManager.CurrentState.Mouse.Position));
AddAssert("Button is not hovered", () => !shearedButton.IsHovered);
}
[Test]
public void TestRoundedClickableContainerInput()
{
AddStep("Move cursor to button", () => InputManager.MoveMouseTo(clickableContainer));
AddAssert("Button is hovered", () => clickableContainer.IsHovered);
AddStep("Move cursor to corner", () => InputManager.MoveMouseTo(clickableContainer.ScreenSpaceDrawQuad.TopLeft + Vector2.One));
AddAssert("Cursor within a button", () => clickableContainer.ScreenSpaceDrawQuad.Contains(InputManager.CurrentState.Mouse.Position));
AddAssert("Button is not hovered", () => !clickableContainer.IsHovered);
}
}
}

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@ -1,13 +1,16 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Localisation;
using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
using osu.Game.Overlays.Comments;
using osuTK;
@ -20,8 +23,8 @@ namespace osu.Game.Tests.Visual.UserInterface
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
private TestCommentEditor commentEditor;
private TestCancellableCommentEditor cancellableCommentEditor;
private TestCommentEditor commentEditor = null!;
private TestCancellableCommentEditor cancellableCommentEditor = null!;
[SetUp]
public void SetUp() => Schedule(() =>
@ -45,15 +48,16 @@ namespace osu.Game.Tests.Visual.UserInterface
{
AddStep("click on text box", () =>
{
InputManager.MoveMouseTo(commentEditor);
InputManager.MoveMouseTo(commentEditor.ChildrenOfType<TextBox>().Single());
InputManager.Click(MouseButton.Left);
});
AddStep("enter text", () => commentEditor.Current.Value = "text");
AddStep("press Enter", () => InputManager.Key(Key.Enter));
AddUntilStep("button is loading", () => commentEditor.IsSpinnerShown);
AddAssert("text committed", () => commentEditor.CommittedText == "text");
AddAssert("button is loading", () => commentEditor.IsLoading);
AddUntilStep("button is not loading", () => !commentEditor.IsSpinnerShown);
}
[Test]
@ -61,14 +65,14 @@ namespace osu.Game.Tests.Visual.UserInterface
{
AddStep("click on text box", () =>
{
InputManager.MoveMouseTo(commentEditor);
InputManager.MoveMouseTo(commentEditor.ChildrenOfType<TextBox>().Single());
InputManager.Click(MouseButton.Left);
});
AddStep("press Enter", () => InputManager.Key(Key.Enter));
AddAssert("no text committed", () => commentEditor.CommittedText == null);
AddAssert("button is not loading", () => !commentEditor.IsLoading);
AddAssert("button is not loading", () => !commentEditor.IsSpinnerShown);
AddAssert("no text committed", () => commentEditor.CommittedText.Length == 0);
}
[Test]
@ -76,7 +80,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{
AddStep("click on text box", () =>
{
InputManager.MoveMouseTo(commentEditor);
InputManager.MoveMouseTo(commentEditor.ChildrenOfType<TextBox>().Single());
InputManager.Click(MouseButton.Left);
});
AddStep("enter text", () => commentEditor.Current.Value = "some other text");
@ -87,8 +91,9 @@ namespace osu.Game.Tests.Visual.UserInterface
InputManager.Click(MouseButton.Left);
});
AddUntilStep("button is loading", () => commentEditor.IsSpinnerShown);
AddAssert("text committed", () => commentEditor.CommittedText == "some other text");
AddAssert("button is loading", () => commentEditor.IsLoading);
AddUntilStep("button is not loading", () => !commentEditor.IsSpinnerShown);
}
[Test]
@ -96,7 +101,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{
AddStep("click cancel button", () =>
{
InputManager.MoveMouseTo(cancellableCommentEditor.ButtonsContainer);
InputManager.MoveMouseTo(cancellableCommentEditor.ButtonsContainer[1]);
InputManager.Click(MouseButton.Left);
});
@ -108,28 +113,27 @@ namespace osu.Game.Tests.Visual.UserInterface
public new Bindable<string> Current => base.Current;
public new FillFlowContainer ButtonsContainer => base.ButtonsContainer;
public string CommittedText { get; private set; }
public string CommittedText { get; private set; } = string.Empty;
public TestCommentEditor()
{
OnCommit = onCommit;
}
public bool IsSpinnerShown => this.ChildrenOfType<LoadingSpinner>().Single().IsPresent;
private void onCommit(string value)
protected override void OnCommit(string value)
{
ShowLoadingSpinner = true;
CommittedText = value;
Scheduler.AddDelayed(() => IsLoading = false, 1000);
Scheduler.AddDelayed(() => ShowLoadingSpinner = false, 1000);
}
protected override string FooterText => @"Footer text. And it is pretty long. Cool.";
protected override string CommitButtonText => @"Commit";
protected override string TextBoxPlaceholder => @"This text box is empty";
protected override LocalisableString FooterText => @"Footer text. And it is pretty long. Cool.";
protected override LocalisableString CommitButtonText => @"Commit";
protected override LocalisableString TextBoxPlaceholder => @"This text box is empty";
}
private partial class TestCancellableCommentEditor : CancellableCommentEditor
{
public new FillFlowContainer ButtonsContainer => base.ButtonsContainer;
protected override string FooterText => @"Wow, another one. Sicc";
protected override LocalisableString FooterText => @"Wow, another one. Sicc";
public bool Cancelled { get; private set; }
@ -138,8 +142,12 @@ namespace osu.Game.Tests.Visual.UserInterface
OnCancel = () => Cancelled = true;
}
protected override string CommitButtonText => @"Save";
protected override string TextBoxPlaceholder => @"Multiline textboxes soon";
protected override void OnCommit(string text)
{
}
protected override LocalisableString CommitButtonText => @"Save";
protected override LocalisableString TextBoxPlaceholder => @"Multiline textboxes soon";
}
}
}

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@ -1,47 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
using osuTK;
namespace osu.Game.Tests.Visual.UserInterface
{
public partial class TestSceneOsuButton : OsuTestScene
{
[Test]
public void TestToggleEnabled()
{
OsuButton button = null;
AddStep("add button", () => Child = button = new OsuButton
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(200),
Text = "Button"
});
AddToggleStep("toggle enabled", toggle =>
{
for (int i = 0; i < 6; i++)
button.Action = toggle ? () => { } : null;
});
}
[Test]
public void TestInitiallyDisabled()
{
AddStep("add button", () => Child = new OsuButton
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(200),
Text = "Button"
});
}
}
}

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@ -0,0 +1,106 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays.Volume;
using osuTK;
using osuTK.Graphics;
using osuTK.Input;
using Box = osu.Framework.Graphics.Shapes.Box;
namespace osu.Game.Tests.Visual.UserInterface
{
public partial class TestSceneOverlayContainer : OsuManualInputManagerTestScene
{
[SetUp]
public void SetUp() => Schedule(() => Child = new TestOverlay
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.5f)
});
[Test]
public void TestScrollBlocked()
{
OsuScrollContainer scroll = null!;
AddStep("add scroll container", () =>
{
Add(scroll = new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
Depth = float.MaxValue,
Child = new Box
{
RelativeSizeAxes = Axes.X,
Height = DrawHeight * 10,
Colour = ColourInfo.GradientVertical(Colour4.Black, Colour4.White),
}
});
});
AddStep("perform scroll", () =>
{
InputManager.MoveMouseTo(Content);
InputManager.ScrollVerticalBy(-10);
});
AddAssert("scroll didn't receive input", () => scroll.Current == 0);
}
[Test]
public void TestAltScrollNotBlocked()
{
bool scrollReceived = false;
AddStep("add volume control receptor", () => Add(new VolumeControlReceptor
{
RelativeSizeAxes = Axes.Both,
Depth = float.MaxValue,
ScrollActionRequested = (_, _, _) => scrollReceived = true,
}));
AddStep("hold alt", () => InputManager.PressKey(Key.AltLeft));
AddStep("perform scroll", () =>
{
InputManager.MoveMouseTo(Content);
InputManager.ScrollVerticalBy(10);
});
AddAssert("receptor received scroll input", () => scrollReceived);
AddStep("release alt", () => InputManager.ReleaseKey(Key.AltLeft));
}
private partial class TestOverlay : OsuFocusedOverlayContainer
{
[BackgroundDependencyLoader]
private void load()
{
State.Value = Visibility.Visible;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both
},
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = "Overlay content",
Colour = Color4.Black,
},
};
}
}
}
}

View File

@ -108,7 +108,7 @@ namespace osu.Game.Tests.Visual.UserInterface
protected override OverlayTitle CreateTitle() => new TestTitle();
protected override Drawable CreateTitleContent() => new OverlayRulesetSelector();
protected override Drawable CreateTabControlContent() => new OverlayRulesetSelector();
public TestStringTabControlHeader()
{

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using NUnit.Framework;
using osu.Game.Overlays.Profile.Sections;
using osu.Framework.Testing;
@ -18,7 +16,7 @@ namespace osu.Game.Tests.Visual.UserInterface
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Pink);
private ProfileSubsectionHeader header;
private ProfileSubsectionHeader header = null!;
[Test]
public void TestHiddenCounter()

View File

@ -0,0 +1,161 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu;
using osuTK;
namespace osu.Game.Tests.Visual.UserInterface
{
public partial class TestSceneSegmentedGraph : OsuTestScene
{
private readonly SegmentedGraph<int> graph;
public TestSceneSegmentedGraph()
{
Children = new Drawable[]
{
graph = new SegmentedGraph<int>(6)
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(1, 0.5f),
},
};
graph.TierColours = new[]
{
Colour4.Red,
Colour4.OrangeRed,
Colour4.Orange,
Colour4.Yellow,
Colour4.YellowGreen,
Colour4.Green
};
AddStep("values from 1-10", () => graph.Values = Enumerable.Range(1, 10).ToArray());
AddStep("values from 1-100", () => graph.Values = Enumerable.Range(1, 100).ToArray());
AddStep("values from 1-500", () => graph.Values = Enumerable.Range(1, 500).ToArray());
AddStep("sin() function of size 100", () => sinFunction());
AddStep("sin() function of size 500", () => sinFunction(500));
AddStep("bumps of size 100", () => bumps());
AddStep("bumps of size 500", () => bumps(500));
AddStep("100 random values", () => randomValues());
AddStep("500 random values", () => randomValues(500));
AddStep("beatmap density with granularity of 200", () => beatmapDensity());
AddStep("beatmap density with granularity of 300", () => beatmapDensity(300));
AddStep("reversed values from 1-10", () => graph.Values = Enumerable.Range(1, 10).Reverse().ToArray());
AddStep("change tier colours", () =>
{
graph.TierColours = new[]
{
Colour4.White,
Colour4.LightBlue,
Colour4.Aqua,
Colour4.Blue
};
});
AddStep("reset tier colours", () =>
{
graph.TierColours = new[]
{
Colour4.Red,
Colour4.OrangeRed,
Colour4.Orange,
Colour4.Yellow,
Colour4.YellowGreen,
Colour4.Green
};
});
AddStep("set graph colour to blue", () => graph.Colour = Colour4.Blue);
AddStep("set graph colour to transparent", () => graph.Colour = Colour4.Transparent);
AddStep("set graph colour to vertical gradient", () => graph.Colour = ColourInfo.GradientVertical(Colour4.White, Colour4.Black));
AddStep("set graph colour to horizontal gradient", () => graph.Colour = ColourInfo.GradientHorizontal(Colour4.White, Colour4.Black));
AddStep("reset graph colour", () => graph.Colour = Colour4.White);
}
private void sinFunction(int size = 100)
{
const int max_value = 255;
graph.Values = new int[size];
float step = 2 * MathF.PI / size;
float x = 0;
for (int i = 0; i < size; i++)
{
graph.Values[i] = (int)(max_value * MathF.Sin(x));
x += step;
}
}
private void bumps(int size = 100)
{
const int max_value = 255;
graph.Values = new int[size];
float step = 2 * MathF.PI / size;
float x = 0;
for (int i = 0; i < size; i++)
{
graph.Values[i] = (int)(max_value * Math.Abs(MathF.Sin(x)));
x += step;
}
}
private void randomValues(int size = 100)
{
Random rng = new Random();
graph.Values = new int[size];
for (int i = 0; i < size; i++)
{
graph.Values[i] = rng.Next(255);
}
}
private void beatmapDensity(int granularity = 200)
{
var ruleset = new OsuRuleset();
var beatmap = CreateBeatmap(ruleset.RulesetInfo);
IEnumerable<HitObject> objects = beatmap.HitObjects;
// Taken from SongProgressGraph
graph.Values = new int[granularity];
if (!objects.Any())
return;
double firstHit = objects.First().StartTime;
double lastHit = objects.Max(o => o.GetEndTime());
if (lastHit == 0)
lastHit = objects.Last().StartTime;
double interval = (lastHit - firstHit + 1) / granularity;
foreach (var h in objects)
{
double endTime = h.GetEndTime();
Debug.Assert(endTime >= h.StartTime);
int startRange = (int)((h.StartTime - firstHit) / interval);
int endRange = (int)((endTime - firstHit) / interval);
for (int i = startRange; i <= endRange; i++)
graph.Values[i]++;
}
}
}
}

View File

@ -55,6 +55,16 @@ namespace osu.Game.Tests.Visual.UserInterface
};
});
[Test]
public void TestDisplay()
{
AddRepeatStep("toggle expanded state", () =>
{
InputManager.MoveMouseTo(group.ChildrenOfType<IconButton>().Single());
InputManager.Click(MouseButton.Left);
}, 5);
}
[Test]
public void TestClickExpandButtonMultipleTimes()
{