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Apply more cases/fix some existing ones
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@ -36,16 +36,22 @@ namespace osu.Game.Rulesets.Mania.Judgements
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{
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case HitResult.Miss:
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return -0.125;
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case HitResult.Meh:
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return 0.005;
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case HitResult.Ok:
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return 0.010;
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case HitResult.Good:
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return 0.035;
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case HitResult.Great:
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return 0.055;
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case HitResult.Perfect:
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return 0.065;
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default:
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return 0;
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}
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