mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 00:40:09 +09:00
Remove existing handling of flip hotkeys
This commit is contained in:
@ -174,12 +174,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
|||||||
{
|
{
|
||||||
case Key.G:
|
case Key.G:
|
||||||
return CanReverse && runOperationFromHotkey(OnReverse);
|
return CanReverse && runOperationFromHotkey(OnReverse);
|
||||||
|
|
||||||
case Key.H:
|
|
||||||
return CanFlipX && runOperationFromHotkey(() => OnFlip?.Invoke(Direction.Horizontal) ?? false);
|
|
||||||
|
|
||||||
case Key.J:
|
|
||||||
return CanFlipY && runOperationFromHotkey(() => OnFlip?.Invoke(Direction.Vertical) ?? false);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return base.OnKeyDown(e);
|
return base.OnKeyDown(e);
|
||||||
@ -287,12 +281,12 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
|||||||
|
|
||||||
private void addXFlipComponents()
|
private void addXFlipComponents()
|
||||||
{
|
{
|
||||||
addButton(FontAwesome.Solid.ArrowsAltH, "Flip horizontally (Ctrl-H)", () => OnFlip?.Invoke(Direction.Horizontal));
|
addButton(FontAwesome.Solid.ArrowsAltH, "Flip horizontally", () => OnFlip?.Invoke(Direction.Horizontal));
|
||||||
}
|
}
|
||||||
|
|
||||||
private void addYFlipComponents()
|
private void addYFlipComponents()
|
||||||
{
|
{
|
||||||
addButton(FontAwesome.Solid.ArrowsAltV, "Flip vertically (Ctrl-J)", () => OnFlip?.Invoke(Direction.Vertical));
|
addButton(FontAwesome.Solid.ArrowsAltV, "Flip vertically", () => OnFlip?.Invoke(Direction.Vertical));
|
||||||
}
|
}
|
||||||
|
|
||||||
private void addButton(IconUsage icon, string tooltip, Action action)
|
private void addButton(IconUsage icon, string tooltip, Action action)
|
||||||
|
Reference in New Issue
Block a user