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Fixed test case
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@ -88,7 +88,7 @@ namespace osu.Game.Overlays
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}
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[BackgroundDependencyLoader]
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private void load(OsuGame game, OsuColour colours, LocalisationEngine localisation)
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private void load(OsuGameBase game, OsuColour colours, LocalisationEngine localisation)
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{
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this.localisation = localisation;
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@ -222,7 +222,7 @@ namespace osu.Game.Overlays
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private void screenChanged(OsuScreen newScreen)
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{
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canChangeBeatmap = newScreen?.CanChangeBeatmap ?? false;
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canChangeBeatmap = newScreen?.CanChangeBeatmap ?? true;
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prevButton.Enabled = canChangeBeatmap;
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playButton.Enabled = canChangeBeatmap;
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