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Add back default timeout to GetPlayableBeatmap
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@ -216,7 +216,7 @@ namespace osu.Game.Screens.Play.HUD
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this.gameplayBeatmap = gameplayBeatmap;
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}
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public override IBeatmap GetPlayableBeatmap(RulesetInfo ruleset, IReadOnlyList<Mod> mods = null, CancellationToken cancellationToken = default)
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public override IBeatmap GetPlayableBeatmap(RulesetInfo ruleset, IReadOnlyList<Mod> mods = null, CancellationToken? cancellationToken = null)
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=> gameplayBeatmap;
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protected override IBeatmap GetBeatmap() => gameplayBeatmap;
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