From 1444df4d50ce0e2d9417f0958d4a39f76ae8e85e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 4 Feb 2022 16:37:11 +0900 Subject: [PATCH] Add test scene for playing with safe areas --- .../TestSceneSafeAreaHandling.cs | 116 ++++++++++++++++++ 1 file changed, 116 insertions(+) create mode 100644 osu.Game.Tests/Visual/UserInterface/TestSceneSafeAreaHandling.cs diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneSafeAreaHandling.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneSafeAreaHandling.cs new file mode 100644 index 0000000000..676ae1276b --- /dev/null +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneSafeAreaHandling.cs @@ -0,0 +1,116 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Overlays.Settings; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual.UserInterface +{ + public class TestSceneSafeAreaHandling : OsuGameTestScene + { + private SafeAreaDefiningContainer safeAreaContainer; + + private static BindableSafeArea safeArea; + + private readonly Bindable safeAreaPaddingTop = new BindableFloat { MinValue = 0, MaxValue = 200 }; + private readonly Bindable safeAreaPaddingBottom = new BindableFloat { MinValue = 0, MaxValue = 200 }; + private readonly Bindable safeAreaPaddingLeft = new BindableFloat { MinValue = 0, MaxValue = 200 }; + private readonly Bindable safeAreaPaddingRight = new BindableFloat { MinValue = 0, MaxValue = 200 }; + + protected override void LoadComplete() + { + base.LoadComplete(); + + // Usually this would be placed between the host and the game, but that's a bit of a pain to do with the test scene hierarchy. + + // Add is required for the container to get a size (and give out correct metrics to the usages in SafeAreaContainer). + Add( + safeAreaContainer = new SafeAreaDefiningContainer(safeArea = new BindableSafeArea()) + { + RelativeSizeAxes = Axes.Both + }); + + // Cache is required for the test game to see the safe area. + Dependencies.CacheAs(safeAreaContainer); + } + + public override void SetUpSteps() + { + AddStep("Add adjust controls", () => + { + Add(new Container + { + Depth = float.MinValue, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + AutoSizeAxes = Axes.Both, + Children = new Drawable[] + { + new Box + { + Colour = Color4.Black, + RelativeSizeAxes = Axes.Both, + Alpha = 0.8f, + }, + new FillFlowContainer + { + AutoSizeAxes = Axes.Y, + Width = 400, + Children = new Drawable[] + { + new SettingsSlider + { + Current = safeAreaPaddingTop, + LabelText = "Top" + }, + new SettingsSlider + { + Current = safeAreaPaddingBottom, + LabelText = "Bottom" + }, + new SettingsSlider + { + Current = safeAreaPaddingLeft, + LabelText = "Left" + }, + new SettingsSlider + { + Current = safeAreaPaddingRight, + LabelText = "Right" + }, + } + } + } + }); + + safeAreaPaddingTop.BindValueChanged(_ => updateSafeArea()); + safeAreaPaddingBottom.BindValueChanged(_ => updateSafeArea()); + safeAreaPaddingLeft.BindValueChanged(_ => updateSafeArea()); + safeAreaPaddingRight.BindValueChanged(_ => updateSafeArea()); + }); + + base.SetUpSteps(); + } + + private void updateSafeArea() + { + safeArea.Value = new MarginPadding + { + Top = safeAreaPaddingTop.Value, + Bottom = safeAreaPaddingBottom.Value, + Left = safeAreaPaddingLeft.Value, + Right = safeAreaPaddingRight.Value, + }; + } + + [Test] + public void TestSafeArea() + { + } + } +}