Better guard against taiko swells becoming strong

This commit is contained in:
Dean Herbert
2020-10-09 17:12:01 +09:00
parent 8432de9403
commit 144726e3c6
3 changed files with 16 additions and 2 deletions

View File

@ -65,7 +65,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
converted.HitObjects = converted.HitObjects.GroupBy(t => t.StartTime).Select(x =>
{
TaikoHitObject first = x.First();
if (x.Skip(1).Any() && !(first is Swell))
if (x.Skip(1).Any() && first.CanBeStrong)
first.IsStrong = true;
return first;
}).ToList();