Use static local functions.

This commit is contained in:
Huo Yaoyuan
2019-11-12 18:37:20 +08:00
parent dcfa98414f
commit 144812669d
14 changed files with 22 additions and 18 deletions

View File

@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override void ApplyToDrawableHitObjects(IEnumerable<DrawableHitObject> drawables)
{
void adjustFadeIn(OsuHitObject h) => h.TimeFadeIn = h.TimePreempt * fade_in_duration_multiplier;
static void adjustFadeIn(OsuHitObject h) => h.TimeFadeIn = h.TimePreempt * fade_in_duration_multiplier;
foreach (var d in drawables.OfType<DrawableOsuHitObject>())
{