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Use metadata field of WorkingBeatmap.
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@ -51,14 +51,12 @@ namespace osu.Game.Beatmaps.Drawables
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title = new OsuSpriteText
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{
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Font = @"Exo2.0-BoldItalic",
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Text = beatmap.BeatmapSetInfo.Metadata.Title,
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TextSize = 22,
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Shadow = true,
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},
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artist = new OsuSpriteText
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{
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Font = @"Exo2.0-SemiBoldItalic",
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Text = beatmap.BeatmapSetInfo.Metadata.Artist,
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TextSize = 17,
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Shadow = true,
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},
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@ -81,8 +79,8 @@ namespace osu.Game.Beatmaps.Drawables
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[BackgroundDependencyLoader]
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private void load(LocalisationEngine localisation)
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{
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title.Current = localisation.GetUnicodePreference(beatmap.BeatmapSetInfo.Metadata.TitleUnicode, beatmap.BeatmapSetInfo.Metadata.Title);
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artist.Current = localisation.GetUnicodePreference(beatmap.BeatmapSetInfo.Metadata.ArtistUnicode, beatmap.BeatmapSetInfo.Metadata.Artist);
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title.Current = localisation.GetUnicodePreference(beatmap.Metadata.TitleUnicode, beatmap.Metadata.Title);
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artist.Current = localisation.GetUnicodePreference(beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist);
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}
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private class PanelBackground : BufferedContainer
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