Use new mod-related object types for Strict Tracking

This commit is contained in:
apollo-dw
2022-03-19 18:29:44 +00:00
parent e2001148d5
commit 149cfd338d
6 changed files with 132 additions and 17 deletions

View File

@ -137,7 +137,7 @@ namespace osu.Game.Rulesets.Osu.Objects
public Slider()
{
SamplesBindable.CollectionChanged += (_, __) => updateNestedSamples();
SamplesBindable.CollectionChanged += (_, __) => UpdateNestedSamples();
Path.Version.ValueChanged += _ => updateNestedPositions();
}
@ -210,7 +210,7 @@ namespace osu.Game.Rulesets.Osu.Objects
}
}
updateNestedSamples();
UpdateNestedSamples();
}
private void updateNestedPositions()
@ -224,7 +224,7 @@ namespace osu.Game.Rulesets.Osu.Objects
TailCircle.Position = EndPosition;
}
private void updateNestedSamples()
protected void UpdateNestedSamples()
{
var firstSample = Samples.FirstOrDefault(s => s.Name == HitSampleInfo.HIT_NORMAL)
?? Samples.FirstOrDefault(); // TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933)