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Fix droplets not bouncing off catcher's plate immediately
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@ -42,6 +42,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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{
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public virtual bool CanBePlated => false;
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public virtual bool StaysOnPlate => CanBePlated;
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protected DrawableCatchHitObject(CatchHitObject hitObject)
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: base(hitObject)
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{
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@ -13,6 +13,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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{
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private Pulp pulp;
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public override bool StaysOnPlate => false;
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public DrawableDroplet(Droplet h)
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: base(h)
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{
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