Update naming

This commit is contained in:
Dean Herbert
2020-06-23 13:49:18 +09:00
parent 61c4ed327c
commit 14ad3835ff
13 changed files with 20 additions and 20 deletions

View File

@ -18,7 +18,7 @@ namespace osu.Game.Graphics.Containers
private TimingControlPoint lastTimingPoint;
/// <summary>
/// The amount of time before a beat we should fire <see cref="OnNewBeat(int, TimingControlPoint, EffectControlPoint, TrackAmplitudes)"/>.
/// The amount of time before a beat we should fire <see cref="OnNewBeat(int, TimingControlPoint, EffectControlPoint, ChannelAmplitudes)"/>.
/// This allows for adding easing to animations that may be synchronised to the beat.
/// </summary>
protected double EarlyActivationMilliseconds;
@ -50,7 +50,7 @@ namespace osu.Game.Graphics.Containers
private TimingControlPoint defaultTiming;
private EffectControlPoint defaultEffect;
private TrackAmplitudes defaultAmplitudes;
private ChannelAmplitudes defaultAmplitudes;
protected bool IsBeatSyncedWithTrack { get; private set; }
@ -129,7 +129,7 @@ namespace osu.Game.Graphics.Containers
OmitFirstBarLine = false
};
defaultAmplitudes = new TrackAmplitudes
defaultAmplitudes = new ChannelAmplitudes
{
FrequencyAmplitudes = new float[256],
LeftChannel = 0,
@ -137,7 +137,7 @@ namespace osu.Game.Graphics.Containers
};
}
protected virtual void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
protected virtual void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes)
{
}
}