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Update naming
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@ -3,7 +3,6 @@
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using osuTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Audio.Track;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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@ -16,6 +15,7 @@ using osu.Game.Skinning;
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using osu.Game.Online.API;
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using osu.Game.Users;
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using System;
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using osu.Framework.Audio.Track;
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using osu.Framework.Bindables;
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namespace osu.Game.Screens.Menu
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@ -89,7 +89,7 @@ namespace osu.Game.Screens.Menu
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skin.BindValueChanged(_ => updateColour(), true);
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}
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protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
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protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes)
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{
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if (beatIndex < 0)
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return;
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@ -100,7 +100,7 @@ namespace osu.Game.Screens.Menu
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flash(rightBox, timingPoint.BeatLength, effectPoint.KiaiMode, amplitudes);
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}
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private void flash(Drawable d, double beatLength, bool kiai, TrackAmplitudes amplitudes)
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private void flash(Drawable d, double beatLength, bool kiai, ChannelAmplitudes amplitudes)
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{
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d.FadeTo(Math.Max(0, ((ReferenceEquals(d, leftBox) ? amplitudes.LeftChannel : amplitudes.RightChannel) - amplitude_dead_zone) / (kiai ? kiai_multiplier : alpha_multiplier)), box_fade_in_time)
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.Then()
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