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Update blueprint implementation in line with #12625.
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@ -78,10 +78,8 @@ namespace osu.Game.Skinning.Editor
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => drawable.ReceivePositionalInputAt(screenSpacePos);
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public override Vector2 ScreenSpaceSelectionPoint => drawable.Parent.ToScreenSpace(drawable.DrawPosition);
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public override Vector2 ScreenSpaceSelectionPoint => drawable.ScreenSpaceDrawQuad.Centre;
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public override Quad SelectionQuad => drawable.ScreenSpaceDrawQuad;
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public override Vector2 GetInstantDelta(Vector2 screenSpacePosition) => Component.Parent.ToLocalSpace(screenSpacePosition) - drawable.DrawPosition;
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}
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}
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