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Basic white-boxing of all game modes.
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osu.Game/GameModes/Multiplayer/Match.cs
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20
osu.Game/GameModes/Multiplayer/Match.cs
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using osu.Game.GameModes.Play;
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namespace osu.Game.GameModes.Multiplayer
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{
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class Match : GameModeWhiteBox
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{
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protected override IEnumerable<Type> PossibleChildren => new[] {
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typeof(MatchSongSelect),
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typeof(Player),
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};
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}
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}
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