From 1548c0dc25d192b5c3faeb802f4b7f07f68bef9e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 10 Nov 2020 07:27:27 +0900 Subject: [PATCH] Ensure graph hover state is updated after data changes --- .../Overlays/Profile/Header/Components/RankGraph.cs | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) diff --git a/osu.Game/Overlays/Profile/Header/Components/RankGraph.cs b/osu.Game/Overlays/Profile/Header/Components/RankGraph.cs index ffc060b3f1..51a13a1231 100644 --- a/osu.Game/Overlays/Profile/Header/Components/RankGraph.cs +++ b/osu.Game/Overlays/Profile/Header/Components/RankGraph.cs @@ -94,13 +94,18 @@ namespace osu.Game.Overlays.Profile.Header.Components } graph.FadeTo(ranks.Length > 1 ? 1 : 0, fade_duration, Easing.Out); + + if (IsHovered) + graph.UpdateBallPosition(lastHoverPosition); } + private float lastHoverPosition; + protected override bool OnHover(HoverEvent e) { if (ranks?.Length > 1) { - graph.UpdateBallPosition(e.MousePosition.X); + graph.UpdateBallPosition(lastHoverPosition = e.MousePosition.X); graph.ShowBar(); } @@ -117,11 +122,7 @@ namespace osu.Game.Overlays.Profile.Header.Components protected override void OnHoverLost(HoverLostEvent e) { - if (ranks?.Length > 1) - { - graph.HideBar(); - } - + graph.HideBar(); base.OnHoverLost(e); }