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Apply DrawNode parameter changes
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@ -22,6 +22,7 @@ using osu.Framework.Audio.Track;
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using osu.Framework.Bindables;
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using osu.Framework.Utils;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics.Rendering;
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namespace osu.Game.Screens.Menu
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{
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@ -198,9 +199,9 @@ namespace osu.Game.Screens.Menu
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Source.frequencyAmplitudes.AsSpan().CopyTo(audioData);
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}
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public override void Draw(Action<TexturedVertex2D> vertexAction)
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public override void Draw(IRenderer renderer)
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{
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base.Draw(vertexAction);
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base.Draw(renderer);
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shader.Bind();
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