Remove FadeTime customisation

Also adjusts fade transitions to feel better, especially in fast forward scenarios.
This commit is contained in:
Dean Herbert
2019-09-12 14:27:29 +09:00
parent f9c969788a
commit 158737e001
4 changed files with 9 additions and 32 deletions

View File

@ -44,7 +44,6 @@ namespace osu.Game.Tests.Visual.Gameplay
Key key = (Key)((int)Key.A + RNG.Next(26));
kc.Add(new KeyCounterKeyboard(key));
});
AddSliderStep("Fade time", 0, 200, 50, v => kc.FadeTime = v);
Key testKey = ((KeyCounterKeyboard)kc.Children.First()).Key;
double time1 = 0;