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Merge pull request #11857 from Syriiin/diffcalc/refactor/catch-clockrate-effects
Refactor catch Movement skill to not require explicit clockrate usage
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@ -217,7 +217,7 @@ namespace osu.Game.Tests.NonVisual
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throw new NotImplementedException();
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}
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protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods)
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protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods, double clockRate)
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{
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throw new NotImplementedException();
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}
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