Merge remote-tracking branch 'upstream/master' into chat-mention

This commit is contained in:
Craftplacer
2019-12-16 00:59:06 +01:00
893 changed files with 25107 additions and 10215 deletions

View File

@ -1,32 +1,35 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using osu.Framework.Allocation;
using osuTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Cursor;
using osu.Game.Online.Chat;
using osu.Game.Overlays.Notifications;
using osu.Game.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Colour;
using osu.Game.Online.API;
using osu.Game.Configuration;
using osu.Framework.Bindables;
using osu.Game.Users;
using osu.Game.Graphics.Sprites;
using osu.Framework.Graphics;
using osuTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Overlays.Chat
{
public class DrawableChannel : Container
{
public readonly Channel Channel;
protected ChatLineContainer ChatLineFlow;
protected FillFlowContainer ChatLineFlow;
private OsuScrollContainer scroll;
public ColourInfo HighlightColour { get; set; }
@ -45,6 +48,9 @@ namespace osu.Game.Overlays.Chat
private Bindable<string> ignoreList;
private Bindable<User> localUser;
[Resolved]
private OsuColour colours { get; set; }
public DrawableChannel(Channel channel)
{
Channel = channel;
@ -71,7 +77,7 @@ namespace osu.Game.Overlays.Chat
// Some chat lines have effects that slightly protrude to the bottom,
// which we do not want to mask away, hence the padding.
Padding = new MarginPadding { Bottom = 5 },
Child = ChatLineFlow = new ChatLineContainer
Child = ChatLineFlow = new FillFlowContainer
{
Padding = new MarginPadding { Left = 20, Right = 20 },
RelativeSizeAxes = Axes.X,
@ -105,30 +111,60 @@ namespace osu.Game.Overlays.Chat
protected virtual ChatLine CreateChatLine(Message m) => new ChatLine(m);
protected virtual DaySeparator CreateDaySeparator(DateTimeOffset time) => new DaySeparator(time)
{
Margin = new MarginPadding { Vertical = 10 },
Colour = colours.ChatBlue.Lighten(0.7f),
};
private void newMessagesArrived(IEnumerable<Message> newMessages)
{
bool shouldScrollToEnd = scroll.IsScrolledToEnd(10) || !chatLines.Any() || newMessages.Any(m => m is LocalMessage);
// Add up to last Channel.MAX_HISTORY messages
var ignoredWords = getWords(ignoreList.Value);
var displayMessages = newMessages.Where(m => hasCaseInsensitive(getWords(m.Content), ignoredWords) == null);
displayMessages = displayMessages.Skip(Math.Max(0, newMessages.Count() - Channel.MaxHistory));
displayMessages = displayMessages.Skip(Math.Max(0, newMessages.Count() - Channel.MAX_HISTORY));
ChatLineFlow.AddRange(displayMessages.Select(CreateChatLine));
Message lastMessage = chatLines.LastOrDefault()?.Message;
checkForMentions(displayMessages);
if (scroll.IsScrolledToEnd(10) || !ChatLineFlow.Children.Any() || newMessages.Any(m => m is LocalMessage))
scrollToEnd();
var staleMessages = ChatLineFlow.Children.Where(c => c.LifetimeEnd == double.MaxValue).ToArray();
int count = staleMessages.Length - Channel.MaxHistory;
for (int i = 0; i < count; i++)
foreach (var message in displayMessages)
{
var d = staleMessages[i];
if (!scroll.IsScrolledToEnd(10))
scroll.OffsetScrollPosition(-d.DrawHeight);
d.Expire();
if (lastMessage == null || lastMessage.Timestamp.ToLocalTime().Date != message.Timestamp.ToLocalTime().Date)
ChatLineFlow.Add(CreateDaySeparator(message.Timestamp));
ChatLineFlow.Add(CreateChatLine(message));
lastMessage = message;
}
var staleMessages = chatLines.Where(c => c.LifetimeEnd == double.MaxValue).ToArray();
int count = staleMessages.Length - Channel.MAX_HISTORY;
if (count > 0)
{
void expireAndAdjustScroll(Drawable d)
{
scroll.OffsetScrollPosition(-d.DrawHeight);
d.Expire();
}
for (int i = 0; i < count; i++)
expireAndAdjustScroll(staleMessages[i]);
// remove all adjacent day separators after stale message removal
for (int i = 0; i < ChatLineFlow.Count - 1; i++)
{
if (!(ChatLineFlow[i] is DaySeparator)) break;
if (!(ChatLineFlow[i + 1] is DaySeparator)) break;
expireAndAdjustScroll(ChatLineFlow[i]);
}
}
if (shouldScrollToEnd)
scrollToEnd();
}
private void checkForMentions(IEnumerable<Message> messages)
@ -190,7 +226,7 @@ namespace osu.Game.Overlays.Chat
private void pendingMessageResolved(Message existing, Message updated)
{
var found = ChatLineFlow.Children.LastOrDefault(c => c.Message == existing);
var found = chatLines.LastOrDefault(c => c.Message == existing);
if (found != null)
{
@ -211,10 +247,10 @@ namespace osu.Game.Overlays.Chat
private void messageRemoved(Message removed)
{
findChatLine(removed)?.FadeColour(Color4.Red, 400).FadeOut(600).Expire();
chatLines.FirstOrDefault(c => c.Message == removed)?.FadeColour(Color4.Red, 400).FadeOut(600).Expire();
}
private ChatLine findChatLine(Message message) => ChatLineFlow.Children.FirstOrDefault(c => c.Message == message);
private IEnumerable<ChatLine> chatLines => ChatLineFlow.Children.OfType<ChatLine>();
private void scrollToEnd() => ScheduleAfterChildren(() => scroll.ScrollToEnd());
@ -227,14 +263,69 @@ namespace osu.Game.Overlays.Chat
private bool anyCaseInsensitive(IEnumerable<string> x, string y) => x.Any(x2 => x2.Equals(y, StringComparison.InvariantCultureIgnoreCase));
protected class ChatLineContainer : FillFlowContainer<ChatLine>
{
protected override int Compare(Drawable x, Drawable y)
{
var xC = (ChatLine)x;
var yC = (ChatLine)y;
private ChatLine findChatLine(Message message) => chatLines.FirstOrDefault(c => c.Message == message);
return xC.Message.CompareTo(yC.Message);
public class DaySeparator : Container
{
public float TextSize
{
get => text.Font.Size;
set => text.Font = text.Font.With(size: value);
}
private float lineHeight = 2;
public float LineHeight
{
get => lineHeight;
set => lineHeight = leftBox.Height = rightBox.Height = value;
}
private readonly SpriteText text;
private readonly Box leftBox;
private readonly Box rightBox;
public DaySeparator(DateTimeOffset time)
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Child = new GridContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
ColumnDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.AutoSize),
new Dimension(),
},
RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize), },
Content = new[]
{
new Drawable[]
{
leftBox = new Box
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
Height = lineHeight,
},
text = new OsuSpriteText
{
Margin = new MarginPadding { Horizontal = 10 },
Text = time.ToLocalTime().ToString("dd MMM yyyy"),
},
rightBox = new Box
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
Height = lineHeight,
},
}
}
};
}
}