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Fix tests
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@ -30,14 +30,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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public bool UpdateResult() => base.UpdateResult(true);
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protected override void UpdateInitialTransforms()
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{
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base.UpdateInitialTransforms();
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// This hitobject should never expire, so this is just a safe maximum.
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LifetimeEnd = LifetimeStart + 30000;
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}
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protected override void UpdateHitStateTransforms(ArmedState state)
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{
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// suppress the base call explicitly.
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