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Set the timeline's height to a sane non-zero default
This isn't required but makes the initial appearance animation nicer.
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@ -65,6 +65,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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this.userContent = userContent;
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this.userContent = userContent;
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RelativeSizeAxes = Axes.X;
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RelativeSizeAxes = Axes.X;
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Height = timeline_height;
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ZoomDuration = 200;
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ZoomDuration = 200;
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ZoomEasing = Easing.OutQuint;
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ZoomEasing = Easing.OutQuint;
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