Fix hitting down and enter at song select causing a hard-crash

Carousel was not aware of the disabled beatmap change state. Also it was being set too late (in an async load) so wasn't useful. It's now pre-emptively set in PlaySongSelect before loading Player.
This commit is contained in:
Dean Herbert
2017-07-20 11:50:31 +09:00
parent 8417e59de3
commit 15eb6954da
3 changed files with 9 additions and 1 deletions

View File

@ -25,6 +25,8 @@ namespace osu.Game.Screens.Select
{
public BeatmapInfo SelectedBeatmap => selectedPanel?.Beatmap;
public override bool HandleInput => AllowSelection;
public Action BeatmapsChanged;
public IEnumerable<BeatmapSetInfo> Beatmaps
@ -228,6 +230,8 @@ namespace osu.Game.Screens.Select
private ScheduledDelegate filterTask;
public bool AllowSelection = true;
public void Filter(FilterCriteria newCriteria = null, bool debounce = true)
{
if (newCriteria != null)