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Add team and star displays
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@ -10,6 +10,7 @@ using Newtonsoft.Json;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.IO.Stores;
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using osu.Framework.Platform;
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using osu.Game.Beatmaps;
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@ -49,6 +50,8 @@ namespace osu.Game.Tournament
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Fonts.AddStore(new GlyphStore(Resources, @"Resources/Fonts/Aquatico-Regular"));
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Fonts.AddStore(new GlyphStore(Resources, @"Resources/Fonts/Aquatico-Light"));
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Textures.AddStore(new TextureLoaderStore(new ResourceStore<byte[]>(new StorageBackedResourceStore(storage))));
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this.storage = storage;
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windowSize = frameworkConfig.GetBindable<Size>(FrameworkSetting.WindowedSize);
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@ -125,7 +128,6 @@ namespace osu.Game.Tournament
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addedInfo = true;
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}
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List<TournamentTeam> countries;
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using (Stream stream = Resources.GetStream("Resources/countries.json"))
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using (var sr = new StreamReader(stream))
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