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@ -16,6 +16,9 @@ namespace osu.Game.Rulesets.Catch.UI
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/// </summary>
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public class SkinnableCatcher : SkinnableDrawable
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{
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/// <summary>
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/// This is used by skin elements to determine which texture of the catcher is used.
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/// </summary>
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[Cached]
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public readonly Bindable<CatcherAnimationState> AnimationState = new Bindable<CatcherAnimationState>();
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