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Add extensive commenting about LegacyLastTick usage
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@ -81,6 +81,8 @@ namespace osu.Game.Rulesets.Catch.Objects
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}
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}
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// this also includes LegacyLastTick and this is used for TinyDroplet generation above.
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// this means that the final segment of TinyDroplets are increasingly mistimed where LegacyLastTickOffset is being applied.
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lastEvent = e;
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switch (e.Type)
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