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Add extensive commenting about LegacyLastTick usage
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@ -8,6 +8,10 @@ using osu.Game.Rulesets.Osu.Judgements;
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namespace osu.Game.Rulesets.Osu.Objects
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{
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/// <summary>
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/// Note that this should not be used for timing correctness.
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/// See <see cref="SliderEventType.LegacyLastTick"/> usage in <see cref="Slider"/> for more information.
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/// </summary>
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public class SliderTailCircle : SliderCircle
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{
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private readonly IBindable<SliderPath> pathBindable = new Bindable<SliderPath>();
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