Add keyboard selection support to mod column

This commit is contained in:
Bartłomiej Dach
2022-02-20 14:10:35 +01:00
parent b690df05de
commit 16c6b9b3b3
2 changed files with 61 additions and 1 deletions

View File

@ -132,6 +132,43 @@ namespace osu.Game.Tests.Visual.UserInterface
});
}
[Test]
public void TestKeyboardSelection()
{
ModColumn column = null;
AddStep("create content", () => Child = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(30),
Child = column = new ModColumn(ModType.DifficultyReduction, true, new Key[] { Key.Q, Key.W, Key.E, Key.R, Key.T, Key.Y, Key.U, Key.I, Key.O, Key.P })
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
}
});
AddStep("press W", () => InputManager.Key(Key.W));
AddAssert("NF panel selected", () => this.ChildrenOfType<ModPanel>().Single(panel => panel.Mod.Acronym == "NF").Active.Value);
AddStep("press W again", () => InputManager.Key(Key.W));
AddAssert("NF panel deselected", () => !this.ChildrenOfType<ModPanel>().Single(panel => panel.Mod.Acronym == "NF").Active.Value);
AddStep("set filter to NF", () => column.Filter = mod => mod.Acronym == "NF");
AddStep("press W", () => InputManager.Key(Key.W));
AddAssert("NF panel selected", () => this.ChildrenOfType<ModPanel>().Single(panel => panel.Mod.Acronym == "NF").Active.Value);
AddStep("press W again", () => InputManager.Key(Key.W));
AddAssert("NF panel deselected", () => !this.ChildrenOfType<ModPanel>().Single(panel => panel.Mod.Acronym == "NF").Active.Value);
AddStep("filter out everything", () => column.Filter = _ => false);
AddStep("press W", () => InputManager.Key(Key.W));
AddAssert("NF panel not selected", () => !this.ChildrenOfType<ModPanel>().Single(panel => panel.Mod.Acronym == "NF").Active.Value);
AddStep("clear filter", () => column.Filter = null);
}
private class TestModColumn : ModColumn
{
public new bool SelectionAnimationRunning => base.SelectionAnimationRunning;