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Add explanatory comments
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@ -60,6 +60,8 @@ namespace osu.Game.Rulesets.Objects.Legacy.Catch
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protected override HitObject CreateSpinner(Vector2 position, bool newCombo, int comboOffset, double endTime)
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protected override HitObject CreateSpinner(Vector2 position, bool newCombo, int comboOffset, double endTime)
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{
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{
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// Convert spinners don't create the new combo themselves, but force the next non-spinner hitobject to create a new combo
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// Their combo offset is still added to that next hitobject's combo index
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forceNewCombo |= FormatVersion <= 8 || newCombo;
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forceNewCombo |= FormatVersion <= 8 || newCombo;
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extraComboOffset += comboOffset;
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extraComboOffset += comboOffset;
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@ -61,6 +61,8 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
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protected override HitObject CreateSpinner(Vector2 position, bool newCombo, int comboOffset, double endTime)
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protected override HitObject CreateSpinner(Vector2 position, bool newCombo, int comboOffset, double endTime)
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{
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{
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// Convert spinners don't create the new combo themselves, but force the next non-spinner hitobject to create a new combo
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// Their combo offset is still added to that next hitobject's combo index
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forceNewCombo |= FormatVersion <= 8 || newCombo;
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forceNewCombo |= FormatVersion <= 8 || newCombo;
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extraComboOffset += comboOffset;
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extraComboOffset += comboOffset;
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