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Add DroppedObjectContainer
class
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@ -6,7 +6,6 @@ using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Framework.Threading;
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using osu.Framework.Utils;
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@ -97,10 +96,7 @@ namespace osu.Game.Rulesets.Catch.Tests
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SetContents(_ =>
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{
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var droppedObjectContainer = new Container<CaughtObject>
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{
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RelativeSizeAxes = Axes.Both
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};
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var droppedObjectContainer = new DroppedObjectContainer();
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return new CatchInputManager(catchRuleset)
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{
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@ -126,7 +122,7 @@ namespace osu.Game.Rulesets.Catch.Tests
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private class TestCatcherArea : CatcherArea
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{
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public TestCatcherArea(Container<CaughtObject> droppedObjectContainer, BeatmapDifficulty beatmapDifficulty)
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public TestCatcherArea(DroppedObjectContainer droppedObjectContainer, BeatmapDifficulty beatmapDifficulty)
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: base(droppedObjectContainer, beatmapDifficulty)
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{
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}
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