Update KeyCounterCollection to support action-based buttons

This commit is contained in:
Dean Herbert
2017-08-21 12:31:21 +09:00
parent aa5afc30ef
commit 16e96888ab
23 changed files with 140 additions and 65 deletions

View File

@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Input;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mods;
@ -10,7 +9,6 @@ using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.OsuDifficulty;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics;
@ -122,14 +120,6 @@ namespace osu.Game.Rulesets.Osu
public override string Description => "osu!";
public override IEnumerable<KeyCounter> CreateGameplayKeys() => new KeyCounter[]
{
new KeyCounterKeyboard(Key.Z),
new KeyCounterKeyboard(Key.X),
new KeyCounterMouse(MouseButton.Left),
new KeyCounterMouse(MouseButton.Right)
};
public override ScoreProcessor CreateScoreProcessor() => new OsuScoreProcessor();
public override SettingsSubsection CreateSettings() => new OsuSettings();