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Update KeyCounterCollection to support action-based buttons
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@ -1,7 +1,6 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK.Input;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Mods;
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@ -10,7 +9,6 @@ using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.OsuDifficulty;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Rulesets.UI;
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using osu.Game.Screens.Play;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Graphics;
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@ -122,14 +120,6 @@ namespace osu.Game.Rulesets.Osu
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public override string Description => "osu!";
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public override IEnumerable<KeyCounter> CreateGameplayKeys() => new KeyCounter[]
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{
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new KeyCounterKeyboard(Key.Z),
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new KeyCounterKeyboard(Key.X),
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new KeyCounterMouse(MouseButton.Left),
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new KeyCounterMouse(MouseButton.Right)
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};
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public override ScoreProcessor CreateScoreProcessor() => new OsuScoreProcessor();
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public override SettingsSubsection CreateSettings() => new OsuSettings();
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