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Update KeyCounterCollection to support action-based buttons
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@ -3,11 +3,11 @@
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using System.ComponentModel;
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using osu.Framework.Input.Bindings;
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using osu.Game.Input.Bindings;
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using osu.Game.Rulesets.UI;
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namespace osu.Game.Rulesets.Taiko
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{
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public class TaikoInputManager : DatabasedKeyBindingInputManager<TaikoAction>
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public class TaikoInputManager : RulesetInputManager<TaikoAction>
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{
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public TaikoInputManager(RulesetInfo ruleset)
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: base(ruleset, 0, SimultaneousBindingMode.Unique)
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