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Make counter public.
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parent
d8666deaa0
commit
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@ -9,7 +9,7 @@ using osu.Framework.Graphics.Sprites;
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namespace osu.Game.Graphics.UserInterface
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namespace osu.Game.Graphics.UserInterface
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{
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{
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abstract class Count : AutoSizeContainer
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public abstract class Count : AutoSizeContainer
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{
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{
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private Sprite buttonSprite;
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private Sprite buttonSprite;
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private Sprite glowSprite;
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private Sprite glowSprite;
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@ -7,7 +7,7 @@ using osu.Framework.Input;
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namespace osu.Game.Graphics.UserInterface
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namespace osu.Game.Graphics.UserInterface
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{
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{
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class KeyBoardCount : Count
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public class KeyBoardCount : Count
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{
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{
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public Key Key { get; }
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public Key Key { get; }
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public KeyBoardCount(string name, Key key) : base(name)
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public KeyBoardCount(string name, Key key) : base(name)
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@ -6,7 +6,7 @@ using osu.Framework.Graphics.Containers;
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namespace osu.Game.Graphics.UserInterface
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namespace osu.Game.Graphics.UserInterface
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{
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{
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class KeyCounter : FlowContainer
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public class KeyCounter : FlowContainer
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{
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{
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public KeyCounter()
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public KeyCounter()
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{
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{
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@ -8,7 +8,7 @@ using osu.Framework.Input;
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namespace osu.Game.Graphics.UserInterface
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namespace osu.Game.Graphics.UserInterface
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{
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{
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class MouseCount : Count
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public class MouseCount : Count
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{
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{
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public MouseButton Button { get; }
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public MouseButton Button { get; }
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public MouseCount(string name, MouseButton button) : base(name)
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public MouseCount(string name, MouseButton button) : base(name)
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