Handle control point positional updates within SliderPath

This commit is contained in:
smoogipoo
2019-12-06 18:49:01 +09:00
parent 2b5f9515de
commit 16f8341a02
3 changed files with 22 additions and 8 deletions

View File

@ -100,6 +100,8 @@ namespace osu.Game.Rulesets.Osu.Objects
{
SamplesBindable.ItemsAdded += _ => updateNestedSamples();
SamplesBindable.ItemsRemoved += _ => updateNestedSamples();
Path.OffsetChanged += offset => Position += offset;
}
protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)