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Add hold note conversion.
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@ -44,5 +44,14 @@ namespace osu.Game.Rulesets.Objects.Legacy.Mania
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EndTime = endTime
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};
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}
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protected override HitObject CreateHold(Vector2 position, bool newCombo, double endTime)
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{
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return new ConvertHold
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{
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X = position.X,
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EndTime = endTime
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};
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}
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}
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}
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