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Volume should be 0 by default
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@ -5,6 +5,7 @@
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using System;
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using osu.Game.Utils;
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namespace osu.Game.Audio
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@ -45,7 +46,7 @@ namespace osu.Game.Audio
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/// </summary>
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public int Volume { get; }
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public HitSampleInfo(string name, string? bank = null, string? suffix = null, int volume = 100)
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public HitSampleInfo(string name, string? bank = null, string? suffix = null, int volume = 0)
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{
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Name = name;
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Bank = bank;
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