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Send frames to streaming client from replay recorder
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@ -250,8 +250,11 @@ namespace osu.Game
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FileStore.Cleanup();
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// add api components to hierarchy.
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if (API is APIAccess apiAccess)
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AddInternal(apiAccess);
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AddInternal(spectatorStreaming);
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AddInternal(RulesetConfigCache);
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MenuCursorContainer = new MenuCursorContainer { RelativeSizeAxes = Axes.Both };
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