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Revert unnecessary changes
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@ -27,16 +27,13 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
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public GameplayCursor()
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public GameplayCursor()
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{
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{
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InternalChildren = new Drawable[]
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InternalChild = fadeContainer = new Container
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{
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{
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fadeContainer = new Container
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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{
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RelativeSizeAxes = Axes.Both,
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new CursorTrail { Depth = 1 }
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Children = new Drawable[]
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}
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{
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new CursorTrail { Depth = 1 }
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}
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},
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};
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};
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}
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}
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