Rename BeatmapSetOnlineStatus to BeatmapOnlineStatus

This variable is used at more than just a set level.
This commit is contained in:
Dean Herbert
2021-11-24 18:42:47 +09:00
parent 5ff62a8e04
commit 183b95cbc2
28 changed files with 53 additions and 53 deletions

View File

@ -18,9 +18,9 @@ namespace osu.Game.Beatmaps.Drawables
{
public class BeatmapSetOnlineStatusPill : CircularContainer
{
private BeatmapSetOnlineStatus status;
private BeatmapOnlineStatus status;
public BeatmapSetOnlineStatus Status
public BeatmapOnlineStatus Status
{
get => status;
set
@ -75,7 +75,7 @@ namespace osu.Game.Beatmaps.Drawables
},
};
Status = BeatmapSetOnlineStatus.None;
Status = BeatmapOnlineStatus.None;
TextPadding = new MarginPadding { Horizontal = 5, Bottom = 1 };
}
@ -87,14 +87,14 @@ namespace osu.Game.Beatmaps.Drawables
private void updateState()
{
Alpha = Status == BeatmapSetOnlineStatus.None ? 0 : 1;
Alpha = Status == BeatmapOnlineStatus.None ? 0 : 1;
statusText.Text = Status.GetLocalisableDescription().ToUpper();
if (colourProvider != null)
statusText.Colour = status == BeatmapSetOnlineStatus.Graveyard ? colourProvider.Background1 : colourProvider.Background3;
statusText.Colour = status == BeatmapOnlineStatus.Graveyard ? colourProvider.Background1 : colourProvider.Background3;
else
statusText.Colour = status == BeatmapSetOnlineStatus.Graveyard ? colours.GreySeafoamLight : Color4.Black;
statusText.Colour = status == BeatmapOnlineStatus.Graveyard ? colours.GreySeafoamLight : Color4.Black;
background.Colour = OsuColour.ForBeatmapSetOnlineStatus(Status) ?? colourProvider?.Light1 ?? colours.GreySeafoamLighter;
}