mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 14:46:38 +09:00
Resolve merge conflicts
This commit is contained in:
@ -156,16 +156,55 @@ namespace osu.Game.Skinning
|
||||
// Spacing value was reverse-engineered from the ratio of the rendered sprite size in the visual inspector vs the actual texture size
|
||||
Spacing = new Vector2(-Configuration.HitCircleOverlap * 0.89f, 0)
|
||||
};
|
||||
|
||||
default:
|
||||
string lastPiece = componentName.Split('/').Last();
|
||||
componentName = componentName.StartsWith("Gameplay/taiko/") ? "taiko-" + lastPiece : lastPiece;
|
||||
break;
|
||||
}
|
||||
|
||||
return getAnimation(componentName, animatable, looping);
|
||||
}
|
||||
|
||||
public override Texture GetTexture(string componentName)
|
||||
{
|
||||
componentName = getFallbackName(componentName);
|
||||
|
||||
float ratio = 2;
|
||||
var texture = Textures.Get($"{componentName}@2x");
|
||||
|
||||
if (texture == null)
|
||||
{
|
||||
ratio = 1;
|
||||
texture = Textures.Get(componentName);
|
||||
}
|
||||
|
||||
if (texture != null)
|
||||
texture.ScaleAdjust = ratio;
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
public override SampleChannel GetSample(ISampleInfo sampleInfo)
|
||||
{
|
||||
foreach (var lookup in sampleInfo.LookupNames)
|
||||
{
|
||||
var sample = Samples.Get(getFallbackName(lookup));
|
||||
|
||||
if (sample != null)
|
||||
return sample;
|
||||
}
|
||||
|
||||
if (sampleInfo is HitSampleInfo hsi)
|
||||
// Try fallback to non-bank samples.
|
||||
return Samples.Get(hsi.Name);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private bool hasFont(string fontName) => GetTexture($"{fontName}-0") != null;
|
||||
|
||||
private string getFallbackName(string componentName)
|
||||
{
|
||||
string lastPiece = componentName.Split('/').Last();
|
||||
return componentName.StartsWith("Gameplay/taiko/") ? "taiko-" + lastPiece : lastPiece;
|
||||
}
|
||||
|
||||
private Drawable getAnimation(string componentName, bool animatable, bool looping, string animationSeparator = "-")
|
||||
{
|
||||
Texture texture;
|
||||
@ -201,42 +240,6 @@ namespace osu.Game.Skinning
|
||||
return null;
|
||||
}
|
||||
|
||||
public override Texture GetTexture(string componentName)
|
||||
{
|
||||
float ratio = 2;
|
||||
var texture = Textures.Get($"{componentName}@2x");
|
||||
|
||||
if (texture == null)
|
||||
{
|
||||
ratio = 1;
|
||||
texture = Textures.Get(componentName);
|
||||
}
|
||||
|
||||
if (texture != null)
|
||||
texture.ScaleAdjust = ratio;
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
public override SampleChannel GetSample(ISampleInfo sampleInfo)
|
||||
{
|
||||
foreach (var lookup in sampleInfo.LookupNames)
|
||||
{
|
||||
var sample = Samples.Get(lookup);
|
||||
|
||||
if (sample != null)
|
||||
return sample;
|
||||
}
|
||||
|
||||
if (sampleInfo is HitSampleInfo hsi)
|
||||
// Try fallback to non-bank samples.
|
||||
return Samples.Get(hsi.Name);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private bool hasFont(string fontName) => GetTexture($"{fontName}-0") != null;
|
||||
|
||||
protected class LegacySkinResourceStore<T> : IResourceStore<byte[]>
|
||||
where T : INamedFileInfo
|
||||
{
|
||||
|
Reference in New Issue
Block a user