Update volume control logic to use key bindings

Fixes them not working at all, too.
This commit is contained in:
Dean Herbert
2017-08-22 14:44:13 +09:00
parent ff8ad30127
commit 18645fcf29
5 changed files with 60 additions and 36 deletions

View File

@ -3,11 +3,11 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Framework.Threading;
using OpenTK;
using osu.Framework.Audio;
using osu.Framework.Allocation;
using osu.Game.Input.Bindings;
namespace osu.Game.Graphics.UserInterface.Volume
{
@ -64,15 +64,25 @@ namespace osu.Game.Graphics.UserInterface.Volume
volumeMeterMusic.Bindable.ValueChanged -= volumeChanged;
}
public void Adjust(InputState state)
public bool Adjust(GlobalAction action)
{
if (State == Visibility.Hidden)
switch (action)
{
Show();
return;
case GlobalAction.DecreaseVolume:
if (State == Visibility.Hidden)
Show();
else
volumeMeterMaster.Decrease();
return true;
case GlobalAction.IncreaseVolume:
if (State == Visibility.Hidden)
Show();
else
volumeMeterMaster.Increase();
return true;
}
volumeMeterMaster.TriggerOnWheel(state);
return false;
}
[BackgroundDependencyLoader]

View File

@ -3,32 +3,16 @@
using System;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using OpenTK.Input;
using osu.Framework.Input.Bindings;
using osu.Game.Input.Bindings;
namespace osu.Game.Graphics.UserInterface.Volume
{
internal class VolumeControlReceptor : Container
internal class VolumeControlReceptor : Container, IKeyBindingHandler<GlobalAction>
{
public Action<InputState> ActionRequested;
public Func<GlobalAction, bool> ActionRequested;
protected override bool OnWheel(InputState state)
{
ActionRequested?.Invoke(state);
return true;
}
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
{
switch (args.Key)
{
case Key.Up:
case Key.Down:
ActionRequested?.Invoke(state);
return true;
}
return base.OnKeyDown(state, args);
}
public bool OnPressed(GlobalAction action) => ActionRequested?.Invoke(action) ?? false;
public bool OnReleased(GlobalAction action) => false;
}
}

View File

@ -4,15 +4,16 @@
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Bindings;
using osu.Game.Input.Bindings;
namespace osu.Game.Graphics.UserInterface.Volume
{
internal class VolumeMeter : Container
internal class VolumeMeter : Container, IKeyBindingHandler<GlobalAction>
{
private readonly Box meterFill;
public BindableDouble Bindable { get; } = new BindableDouble();
@ -76,12 +77,35 @@ namespace osu.Game.Graphics.UserInterface.Volume
}
}
protected override bool OnWheel(InputState state)
public void Increase()
{
Volume += 0.05f * state.Mouse.WheelDelta;
return true;
Volume += 0.05f;
}
public void Decrease()
{
Volume -= 0.05f;
}
private void updateFill() => meterFill.ScaleTo(new Vector2(1, (float)Volume), 300, Easing.OutQuint);
public bool OnPressed(GlobalAction action)
{
if (!IsHovered) return false;
switch (action)
{
case GlobalAction.DecreaseVolume:
Decrease();
return true;
case GlobalAction.IncreaseVolume:
Increase();
return true;
}
return false;
}
public bool OnReleased(GlobalAction action) => false;
}
}