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Rename DuringGameplay
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@ -27,7 +27,7 @@ namespace osu.Game.Input
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/// but may otherwise move freely.
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/// </summary>
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[Description("During Gameplay")]
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DuringGameplay,
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WhenOverlaysDisabled,
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/// <summary>
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/// The mouse cursor will always be locked to the window bounds while the game has focus.
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