Merge branch 'master' into fix-multi-cache-dependencies

This commit is contained in:
Dean Herbert
2022-02-16 09:44:37 +09:00
42 changed files with 423 additions and 144 deletions

View File

@ -61,13 +61,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
importedBeatmap = importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0);
});
AddStep("change to all players mode", () => Client.ChangeSettings(new MultiplayerRoomSettings { QueueMode = QueueMode.AllPlayers }));
AddStep("change to all players mode", () => Client.ChangeSettings(new MultiplayerRoomSettings { QueueMode = QueueMode.AllPlayers }).WaitSafely());
}
[Test]
public void TestDeleteButtonAlwaysVisibleForHost()
{
AddStep("set all players queue mode", () => Client.ChangeSettings(new MultiplayerRoomSettings { QueueMode = QueueMode.AllPlayers }));
AddStep("set all players queue mode", () => Client.ChangeSettings(new MultiplayerRoomSettings { QueueMode = QueueMode.AllPlayers }).WaitSafely());
AddUntilStep("wait for queue mode change", () => Client.APIRoom?.QueueMode.Value == QueueMode.AllPlayers);
addPlaylistItem(() => API.LocalUser.Value.OnlineID);
@ -79,7 +79,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[Test]
public void TestDeleteButtonOnlyVisibleForItemOwnerIfNotHost()
{
AddStep("set all players queue mode", () => Client.ChangeSettings(new MultiplayerRoomSettings { QueueMode = QueueMode.AllPlayers }));
AddStep("set all players queue mode", () => Client.ChangeSettings(new MultiplayerRoomSettings { QueueMode = QueueMode.AllPlayers }).WaitSafely());
AddUntilStep("wait for queue mode change", () => Client.APIRoom?.QueueMode.Value == QueueMode.AllPlayers);
AddStep("join other user", () => Client.AddUser(new APIUser { Id = 1234 }));
@ -98,7 +98,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[Test]
public void TestCurrentItemDoesNotHaveDeleteButton()
{
AddStep("set all players queue mode", () => Client.ChangeSettings(new MultiplayerRoomSettings { QueueMode = QueueMode.AllPlayers }));
AddStep("set all players queue mode", () => Client.ChangeSettings(new MultiplayerRoomSettings { QueueMode = QueueMode.AllPlayers }).WaitSafely());
AddUntilStep("wait for queue mode change", () => Client.APIRoom?.QueueMode.Value == QueueMode.AllPlayers);
addPlaylistItem(() => API.LocalUser.Value.OnlineID);
@ -106,7 +106,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
assertDeleteButtonVisibility(0, false);
assertDeleteButtonVisibility(1, true);
AddStep("finish current item", () => Client.FinishCurrentItem());
AddStep("finish current item", () => Client.FinishCurrentItem().WaitSafely());
AddUntilStep("wait for next item to be selected", () => Client.Room?.Settings.PlaylistItemId == 2);
AddUntilStep("wait for two items in playlist", () => playlist.ChildrenOfType<DrawableRoomPlaylistItem>().Count() == 2);
@ -126,7 +126,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
BeatmapID = importedBeatmap.OnlineID,
});
Client.AddUserPlaylistItem(userId(), item);
Client.AddUserPlaylistItem(userId(), item).WaitSafely();
itemId = item.ID;
});