Make hitobjects sorted by their start times

This commit is contained in:
smoogipoo
2018-03-29 16:07:20 +09:00
parent fcf0b25fa0
commit 187a025d36
5 changed files with 11 additions and 6 deletions

View File

@ -55,8 +55,6 @@ namespace osu.Game.Rulesets.Osu.UI
public override void Add(DrawableHitObject h)
{
h.Depth = (float)h.HitObject.StartTime;
h.OnJudgement += onJudgement;
var c = h as IDrawableHitObjectWithProxiedApproach;